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docs/fr/docs/async.md
Vous les mangez, et vous avez terminé 🍔 ⏹. Durant tout ce processus, il n'y a presque pas eu de discussions ou de flirts car la plupart de votre temps à été passé à attendre 🕙 devant le comptoir 😞. ---
Plain Text - Registered: Sun May 05 07:19:11 GMT 2024 - Last Modified: Sun Mar 31 23:52:53 GMT 2024 - 24K bytes - Viewed (0) -
callbacks.go
func (cs *callbacks) Create() *processor { return cs.processors["create"] } func (cs *callbacks) Query() *processor { return cs.processors["query"] } func (cs *callbacks) Update() *processor { return cs.processors["update"] } func (cs *callbacks) Delete() *processor { return cs.processors["delete"] } func (cs *callbacks) Row() *processor { return cs.processors["row"] }
Go - Registered: Sun May 05 09:35:13 GMT 2024 - Last Modified: Tue Mar 26 03:33:36 GMT 2024 - 8.6K bytes - Viewed (1) -
android/guava/src/com/google/common/io/ByteStreams.java
* can always page it to disk "for free". However, on systems where killing processes * happens all the time in normal conditions (i.e., android) the OS must make a tradeoff * between paging memory and killing other processes - so allocating a gigantic buffer and * then sequentially accessing it could result in other processes dying. This is solvable * via madvise(2), but that obviously doesn't exist in java.
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Wed Jan 17 18:59:58 GMT 2024 - 29.7K bytes - Viewed (0) -
build-logic/cleanup/src/main/java/gradlebuild/cleanup/services/KillLeakingJavaProcesses.java
* Only kill local Gradle processes (classpath in checkout directory). * Not clean up global Gradle processes (i.e. classpath in ~/.gradle/...). */ KILL_LEAKED_PROCESSES_FROM_PREVIOUS_BUILDS, /** * Run at the end of each build. Kill potentially leaked processes in the current build.
Java - Registered: Wed May 01 11:36:15 GMT 2024 - Last Modified: Fri Apr 26 09:46:00 GMT 2024 - 11.3K bytes - Viewed (0) -
.teamcity/src/main/kotlin/configurations/GradleBuildConfigurationDefaults.kt
package configurations import common.Arch import common.BuildToolBuildJvm import common.Jvm import common.KillProcessMode.KILL_ALL_GRADLE_PROCESSES import common.KillProcessMode.KILL_LEAKED_PROCESSES_FROM_PREVIOUS_BUILDS import common.KillProcessMode.KILL_PROCESSES_STARTED_BY_GRADLE import common.Os import common.VersionedSettingsBranch import common.applyDefaultSettings import common.buildToolGradleParameters
Plain Text - Registered: Wed May 08 11:36:15 GMT 2024 - Last Modified: Wed Apr 24 08:17:56 GMT 2024 - 7.9K bytes - Viewed (0) -
.teamcity/src/test/kotlin/ApplyDefaultConfigurationTest.kt
assertEquals( listOf( "KILL_LEAKED_PROCESSES_FROM_PREVIOUS_BUILDS", "GRADLE_RUNNER", "KILL_ALL_GRADLE_PROCESSES", "CLEAN_UP_GIT_UNTRACKED_FILES_AND_DIRECTORIES", "GRADLE_RETRY_RUNNER", "KILL_PROCESSES_STARTED_BY_GRADLE", "CHECK_CLEAN_M2_ANDROID_USER_HOME" ),
Plain Text - Registered: Wed May 08 11:36:15 GMT 2024 - Last Modified: Wed Apr 24 08:17:56 GMT 2024 - 6.5K bytes - Viewed (0) -
docs/en/docs/deployment/server-workers.md
* Running on startup * Restarts * **Replication (the number of processes running)** * Memory * Previous steps before starting Up to this point, with all the tutorials in the docs, you have probably been running a **server program** like Uvicorn, running a **single process**. When deploying applications you will probably want to have some **replication of processes** to take advantage of **multiple cores** and to be able to handle more requests.
Plain Text - Registered: Sun May 05 07:19:11 GMT 2024 - Last Modified: Thu Apr 18 19:53:19 GMT 2024 - 9.1K bytes - Viewed (0) -
docs/en/docs/deployment/concepts.md
Plain Text - Registered: Sun May 05 07:19:11 GMT 2024 - Last Modified: Thu May 02 22:37:31 GMT 2024 - 18K bytes - Viewed (0) -
docs/en/docs/deployment/docker.md
### Containers with Multiple Processes and Special Cases Of course, there are **special cases** where you could want to have **a container** with a **Gunicorn process manager** starting several **Uvicorn worker processes** inside.
Plain Text - Registered: Sun May 05 07:19:11 GMT 2024 - Last Modified: Thu May 02 22:37:31 GMT 2024 - 34K bytes - Viewed (0) -
architecture/runtimes.md
Plain Text - Registered: Wed May 08 11:36:15 GMT 2024 - Last Modified: Thu May 02 06:42:46 GMT 2024 - 2.3K bytes - Viewed (0)