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Results 1 - 10 of 462 for player (0.32 sec)

  1. cmd/crossdomain-xml-handler.go

    // Standard path where an app would find cross domain policy information.
    const crossDomainXMLEntity = "/crossdomain.xml"
    
    // A cross-domain policy file is an XML document that grants a web client, such as Adobe Flash Player
    // or Adobe Acrobat (though not necessarily limited to these), permission to handle data across domains.
    // When clients request content hosted on a particular source domain and that content make requests
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Mon Mar 18 06:42:40 UTC 2024
    - 2.2K bytes
    - Viewed (0)
  2. platforms/software/dependency-management/src/main/resources/org/gradle/api/internal/artifacts/ivyservice/ivyresolve/verification/report/uikit.min.js

    :function(){this.inView&&!st(this.$el,"preload")&&(this.$el.preload="none"),this.player=new Mi(this.$el),this.automute&&this.player.mute()},update:{read:function(){return!!this.player&&{visible:Wt(this.$el)&&"hidden"!==Ve(this.$el,"visibility"),inView:this.inView&&Pi(this.$el)}},write:function(t){var e=t.visible,i=t.inView;!e||this.inView&&!i?this.player.pause():(!0===this.autoplay||this.inView&&i)&&this.player.play()},events:["resize","scroll"]}},fn={mixins:[hn,dn],props:{width:Number,height:Nu...
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Tue Oct 10 21:10:11 UTC 2023
    - 130.5K bytes
    - Viewed (0)
  3. samples/guide/src/main/java/okhttp3/guide/PostExample.java

        }
      }
    
      String bowlingJson(String player1, String player2) {
        return "{'winCondition':'HIGH_SCORE',"
            + "'name':'Bowling',"
            + "'round':4,"
            + "'lastSaved':1367702411696,"
            + "'dateStarted':1367702378785,"
            + "'players':["
            + "{'name':'" + player1 + "','history':[10,8,6,7,8],'color':-13388315,'total':39},"
            + "{'name':'" + player2 + "','history':[6,10,5,10,10],'color':-48060,'total':41}"
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Fri Apr 05 03:30:42 UTC 2024
    - 2K bytes
    - Viewed (0)
  4. pkg/wasm/imagefetcher.go

    func extractDockerImage(img v1.Image) ([]byte, error) {
    	layers, err := img.Layers()
    	if err != nil {
    		return nil, fmt.Errorf("could not fetch layers: %v", err)
    	}
    
    	// The image must have at least one layer.
    	if len(layers) == 0 {
    		return nil, errors.New("number of layers must be greater than zero")
    	}
    
    	layer := layers[len(layers)-1]
    	mt, err := layer.MediaType()
    	if err != nil {
    Registered: Fri Jun 14 15:00:06 UTC 2024
    - Last Modified: Sun Dec 10 05:44:51 UTC 2023
    - 12K bytes
    - Viewed (0)
  5. fess-crawler/src/main/resources/org/codelibs/fess/crawler/mime/tika-mimetypes.xml

        <magic priority="50">
          <match value="0xFD2FB528" type="little32" offset="0"/>
        </magic>
        <glob pattern="*.zst"/>
      </mime-type>
      <mime-type type="application/x-esri-layer">
        <_comment>ESRI Layer file</_comment>
        <sub-class-of type="application/x-tika-msoffice"/>
        <glob pattern="*.lyr"/>
      </mime-type>
      <mime-type type="application/x-hdf">
    Registered: Wed Jun 12 15:17:51 UTC 2024
    - Last Modified: Thu Sep 21 06:46:43 UTC 2023
    - 298.5K bytes
    - Viewed (0)
  6. tensorflow/compiler/mlir/quantization/common/quantization_lib/quantization_config.h

      // quantization.
      bool verify_numeric = false;
      // Whether to add verification for layer by layer, or on whole model. When
      // disabled (per-layer) float and quantized ops will be run from same input
      // (output of previous quantized layer). When enabled, float and quantized ops
      // will run with respective float and quantized output of previous ops.
      bool whole_model_verify = false;
    
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Wed Mar 13 10:16:19 UTC 2024
    - 10.8K bytes
    - Viewed (0)
  7. tensorflow/compiler/mlir/tensorflow/tests/layout_optimization_to_nhwc.mlir

                                 %arg4: tensor<1x1x64x256xf32>   // conv filter #1
                                ) -> tensor<?x256xf32> {
    
      // This is a simplified ResNet layer that gets input in NHWC format, converts
      // it to NCHW before padding, and does all computations in NCHW (this is the
      // default setup for ResNet model trained in fp32 on GPU).
      //
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Mon Oct 30 06:52:55 UTC 2023
    - 7.3K bytes
    - Viewed (0)
  8. tensorflow/compiler/mlir/quantization/stablehlo/quantization_config.proto

        // from DEBUGGER_TYPE_FLOAT_PER_LAYER). Each layer in the debugging model
        // has a DumpTensor, and it is used to save the entire value of outputs from
        // both the quantized and unquantized layer.
        DEBUGGER_TYPE_INT_PER_LAYER = 2;
        // DEBUGGER_TYPE_FLOAT_PER_LAYER creates a debugging model with both
        // quantized and unquantized layers. The unquantized layer's input come from
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Fri May 17 03:36:50 UTC 2024
    - 14.3K bytes
    - Viewed (0)
  9. src/cmd/vendor/github.com/google/pprof/internal/report/stacks.go

    	// Guaranteed to be non-empty.
    	Display []string
    
    	// Places holds the list of stack slots where this source occurs.
    	// In particular, if [a,b] is an element in Places,
    	// StackSet.Stacks[a].Sources[b] points to this source.
    	//
    	// No stack will be referenced twice in the Places slice for a given
    	// StackSource. In case of recursion, Places will contain the outer-most
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Feb 16 15:19:53 UTC 2024
    - 5.6K bytes
    - Viewed (0)
  10. architecture/security/istio-agent.md

    ### Default CA Flow through istio-agent
    
    ![CA Flow](docs/ca.svg)
    
    A single SDS request from Envoy goes through a few different layers in istio-agent.
    
    1. First, the request is handled by the SDS server. This is mostly just an intermediate translation layer exposing
       the `SecretManager` to Envoy, without much business logic. For each resource requested by Envoy, the SDS server
    Registered: Fri Jun 14 15:00:06 UTC 2024
    - Last Modified: Tue Aug 22 16:45:50 UTC 2023
    - 7.2K bytes
    - Viewed (0)
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