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Results 1 - 10 of 326 for locking (0.08 sec)

  1. clause/locking.go

    	LockingOptionsNoWait     = "NOWAIT"
    )
    
    type Locking struct {
    	Strength string
    	Table    Table
    	Options  string
    }
    
    // Name where clause name
    func (locking Locking) Name() string {
    	return "FOR"
    }
    
    // Build build where clause
    func (locking Locking) Build(builder Builder) {
    	builder.WriteString(locking.Strength)
    	if locking.Table.Name != "" {
    		builder.WriteString(" OF ")
    Registered: Sun Nov 03 09:35:10 UTC 2024
    - Last Modified: Fri Dec 15 08:32:56 UTC 2023
    - 773 bytes
    - Viewed (0)
  2. clause/locking_test.go

    		Result  string
    		Vars    []interface{}
    	}{
    		{
    			[]clause.Interface{clause.Select{}, clause.From{}, clause.Locking{Strength: clause.LockingStrengthUpdate}},
    			"SELECT * FROM `users` FOR UPDATE", nil,
    		},
    		{
    			[]clause.Interface{clause.Select{}, clause.From{}, clause.Locking{Strength: clause.LockingStrengthShare, Table: clause.Table{Name: clause.CurrentTable}}},
    			"SELECT * FROM `users` FOR SHARE OF `users`", nil,
    		},
    Registered: Sun Nov 03 09:35:10 UTC 2024
    - Last Modified: Fri Dec 15 08:32:56 UTC 2023
    - 1.2K bytes
    - Viewed (0)
  3. internal/dsync/lock-args.go

    	Quorum *int `msgp:"omitempty"`
    }
    
    // ResponseCode is the response code for a locking request.
    type ResponseCode uint8
    
    // Response codes for a locking request.
    const (
    	RespOK ResponseCode = iota
    	RespLockConflict
    	RespLockNotInitialized
    	RespLockNotFound
    	RespErr
    )
    
    // LockResp is a locking request response.
    type LockResp struct {
    	Code ResponseCode
    	Err  string
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Jul 24 10:24:01 UTC 2024
    - 1.8K bytes
    - Viewed (0)
  4. cmd/data-scanner_test.go

    		retention lock.Retention
    		obj       ObjectInfo
    		want      lifecycle.Action
    	}{
    		{
    			// with object locking
    			ilm:       *deleteAllLc,
    			retention: lock.Retention{LockEnabled: true},
    			obj:       obj,
    			want:      lifecycle.NoneAction,
    		},
    		{
    			// without object locking
    			ilm:       *deleteAllLc,
    			retention: lock.Retention{},
    			obj:       obj,
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri May 03 11:18:58 UTC 2024
    - 6.9K bytes
    - Viewed (0)
  5. .teamcity/performance-test-durations.json

      "durations" : [ {
        "testProject" : "excludeRuleMergingBuild",
        "linux" : 229
      } ]
    }, {
      "scenario" : "org.gradle.performance.regression.corefeature.LargeDependencyGraphPerformanceTest.resolve large dependency graph (parallel = false, locking = true)",
      "durations" : [ {
        "testProject" : "excludeRuleMergingBuild",
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Thu Sep 12 14:38:24 UTC 2024
    - 27.9K bytes
    - Viewed (0)
  6. .teamcity/performance-tests-ci.json

        "groups" : [ {
          "testProject" : "excludeRuleMergingBuild",
          "coverage" : {
            "per_commit" : [ "linux" ]
          }
        } ]
      }, {
        "testId" : "org.gradle.performance.regression.corefeature.LargeDependencyGraphPerformanceTest.resolve large dependency graph (parallel = false, locking = true)",
        "groups" : [ {
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Thu Sep 12 14:38:24 UTC 2024
    - 36.4K bytes
    - Viewed (0)
  7. okhttp/src/main/kotlin/okhttp3/ConnectionListener.kt

     */
    package okhttp3
    
    import okio.IOException
    
    /**
     * Listener for connection events. Extend this class to monitor the new connections and closes.
     *
     * All event methods must execute fast, without external locking, cannot throw exceptions,
     * attempt to mutate the event parameters, or be reentrant back into the client.
     * Any IO - writing to files or network should be done asynchronously.
     */
    @ExperimentalOkHttpApi
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Tue Jan 23 14:31:42 UTC 2024
    - 2.2K bytes
    - Viewed (0)
  8. README.md

    ## Container Installation
    
    Use the following commands to run a standalone MinIO server as a container.
    
    Standalone MinIO servers are best suited for early development and evaluation. Certain features such as versioning, object locking, and bucket replication
    require distributed deploying MinIO with Erasure Coding. For extended development and production, deploy MinIO with Erasure Coding enabled - specifically,
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Oct 13 13:34:11 UTC 2024
    - 18.2K bytes
    - Viewed (0)
  9. cmd/bucket-object-lock.go

    			return r, err
    		}
    		return r, err
    	}
    	return config.ToRetention(), nil
    }
    
    // enforceRetentionForDeletion checks if it is appropriate to remove an
    // object according to locking configuration when this is lifecycle/ bucket quota asking.
    func enforceRetentionForDeletion(ctx context.Context, objInfo ObjectInfo) (locked bool) {
    	if objInfo.DeleteMarker {
    		return false
    	}
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri May 24 23:05:23 UTC 2024
    - 13.2K bytes
    - Viewed (0)
  10. internal/bucket/object/lock/lock.go

    	"github.com/minio/minio/internal/logger"
    	"github.com/minio/pkg/v3/env"
    )
    
    const (
    	logSubsys = "locking"
    )
    
    func lockLogIf(ctx context.Context, err error) {
    	logger.LogIf(ctx, logSubsys, err)
    }
    
    // Enabled indicates object locking is enabled
    const Enabled = "Enabled"
    
    // RetMode - object retention mode.
    type RetMode string
    
    const (
    	// RetGovernance - governance mode.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sat Jun 29 01:20:27 UTC 2024
    - 17.1K bytes
    - Viewed (0)
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