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docs/en/docs/how-to/index.md
Most of these ideas would be more or less **independent**, and in most cases you should only need to study them if they apply directly to **your project**. If something seems interesting and useful to your project, go ahead and check it, but otherwise, you might probably just skip them. !!! tip
Registered: Mon Jun 17 08:32:26 UTC 2024 - Last Modified: Sat Aug 19 19:54:04 UTC 2023 - 591 bytes - Viewed (0) -
src/cmd/go/testdata/script/test_fuzz_minimize_interesting.txt
[short] skip [!fuzz-instrumented] skip # Test that when an interesting value is discovered (one that expands coverage), # the fuzzing engine minimizes it before writing it to the cache. # # The program below starts with a seed value of length 100, but more coverage # will be found for any value other than the seed. We should end with a value # in the cache of length 1 (the minimizer currently does not produce empty # strings). check_cache.go confirms that. #
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Sep 05 23:35:32 UTC 2023 - 5.5K bytes - Viewed (0) -
src/internal/trace/testdata/testprog/gomaxprocs.go
//go:build ignore package main import ( "log" "os" "runtime" "runtime/trace" "time" ) func main() { // Start a goroutine that calls runtime.GC to try and // introduce some interesting events in between the // GOMAXPROCS calls. go func() { for { runtime.GC() time.Sleep(1 * time.Millisecond) } }() // Start tracing. if err := trace.Start(os.Stdout); err != nil {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 967 bytes - Viewed (0) -
platforms/core-execution/file-watching/src/main/java/org/gradle/internal/watch/registry/FileWatcherUpdater.java
* * <dt>watchable hierarchies</dt> * <dd>The list of file system hierarchies Gradle might want to watch if interesting content appears in the VFS for them. * These are currently roots of the builds seen by the daemon during the current or previous invocations. * Interesting content means that we keep track of something that actually exists under the hierarchy (so not exclusively missing files).
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu Jan 25 15:08:33 UTC 2024 - 5.1K bytes - Viewed (0) -
test/gc2.go
// Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Test that buffered channels are garbage collected properly. // An interesting case because they have finalizers and used to // have self loops that kept them from being collected. // (Cyclic data with finalizers is never finalized, nor collected.) package main import ( "fmt" "os"
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 19 23:33:25 UTC 2023 - 977 bytes - Viewed (0) -
platforms/core-runtime/client-services/src/test/groovy/org/gradle/internal/daemon/client/serialization/CustomAction.java
import org.gradle.tooling.BuildController; import org.gradle.tooling.GradleConnectionException; import java.util.List; public class CustomAction implements BuildAction<Object> { // Some interesting type references byte[][][] buffers; BuildController[][] controllers; List<String> values; public Object execute(BuildController controller) throws GradleConnectionException {
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Wed May 15 19:53:31 UTC 2024 - 1.1K bytes - Viewed (0) -
platforms/ide/tooling-api/src/main/java/org/gradle/tooling/internal/protocol/InternalLaunchable.java
package org.gradle.tooling.internal.protocol; import org.gradle.tooling.internal.gradle.GradleProjectIdentity; /** * A marker interface for launchables. * * The real implementation exists elsewhere and is only interesting for provider. * Consumer will see public part of the contract from *.model.* packages and will send it back * to provider as it is when a build is launched. * * @since 1.12 */
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Sep 26 14:49:20 UTC 2023 - 1.1K bytes - Viewed (0) -
platforms/ide/tooling-api/src/main/java/org/gradle/tooling/model/Launchable.java
*/ @Nullable String getDescription(); /** * Returns whether launchable is public or not. A public launchable is one that is considered a public 'entry point' to the build, that is interesting for * an end user of the build to run. * * @return Public property. * @since 2.1 */ boolean isPublic();
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Sep 26 14:49:20 UTC 2023 - 2K bytes - Viewed (0) -
platforms/core-configuration/configuration-cache/src/integTest/groovy/org/gradle/internal/cc/impl/ConfigurationCacheClassLoaderCachingIntegrationTest.groovy
buildscript { dependencies { classpath(files('${someLib.toURI()}')) } } """ // Load the StaticData class in the different sub-sub-projects // for a more interesting ClassLoader hierarchy. for (projectDir in ['foo/foo', 'bar/bar']) { file("$projectDir/build.gradle") << """ buildscript { dependencies { classpath(files('${staticDataLib.toURI()}')) } }
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Sat Jun 08 11:29:25 UTC 2024 - 3.3K bytes - Viewed (0) -
platforms/ide/ide/src/main/java/org/gradle/plugins/ide/eclipse/model/EclipseProject.java
* * //if you want to append some extra natures in a declarative fashion: * natures 'some.extra.eclipse.nature', 'some.another.interesting.nature' * //if you want to assign natures in a groovy fashion: * natures = ['some.extra.eclipse.nature', 'some.another.interesting.nature'] * * //if you want to append some extra build command: * buildCommand 'buildThisLovelyProject'
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Mon Dec 11 13:37:56 UTC 2023 - 13.8K bytes - Viewed (0)