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Results 1 - 2 of 2 for decomLogEvent (0.1 sec)

  1. cmd/logging.go

    	logger.LogIf(ctx, "decom", err, errKind...)
    }
    
    func decomLogOnceIf(ctx context.Context, err error, id string, errKind ...interface{}) {
    	logger.LogOnceIf(ctx, "decom", err, id, errKind...)
    }
    
    func decomLogEvent(ctx context.Context, msg string, args ...interface{}) {
    	logger.Event(ctx, "decom", msg, args...)
    }
    
    func etcdLogIf(ctx context.Context, err error, errKind ...interface{}) {
    	logger.LogIf(ctx, "etcd", err, errKind...)
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Jul 03 18:49:48 UTC 2024
    - 7.1K bytes
    - Viewed (0)
  2. cmd/erasure-server-pool-decom.go

    	failed := z.poolMeta.Pools[idx].Decommission.ItemsDecommissionFailed > 0 || contextCanceled(dctx)
    	poolCmdLine := z.poolMeta.Pools[idx].CmdLine
    	z.poolMetaMutex.Unlock()
    
    	if !failed {
    		decomLogEvent(dctx, "Decommissioning complete for pool '%s', verifying for any pending objects", poolCmdLine)
    		err := z.checkAfterDecom(dctx, idx)
    		if err != nil {
    			decomLogIf(ctx, err)
    			failed = true
    		}
    	}
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 13:20:19 UTC 2024
    - 42.2K bytes
    - Viewed (0)
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