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Results 1 - 10 of 689 for concurrence (0.07 sec)

  1. docs/fr/docs/async.md

    ### Concurrence et Burgers
    
    L'idée de code **asynchrone** décrite ci-dessus est parfois aussi appelée **"concurrence"**. Ce qui est différent du **"parallélisme"**.
    
    La **concurrence** et le **parallélisme** sont tous deux liés à l'idée de "différentes choses arrivant plus ou moins au même moment".
    
    Mais les détails entre la **concurrence** et le **parallélisme** diffèrent sur de nombreux points.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
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  2. docs/fr/docs/deployment/manually.md

    En ajoutant `standard`, Uvicorn va installer et utiliser quelques dépendances supplémentaires recommandées.
    
    Cela inclut `uvloop`, le remplaçant performant de `asyncio`, qui fournit le gros gain de performance en matière de concurrence.
    
    ///
    
    ////
    
    //// tab | Hypercorn
    
    * <a href="https://github.com/pgjones/hypercorn" class="external-link" target="_blank">Hypercorn</a>, un serveur ASGI également compatible avec HTTP/2.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
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  3. docs/fr/docs/tutorial/first-steps.md

    ```Python hl_lines="7"
    {!../../docs_src/first_steps/tutorial003.py!}
    ```
    
    /// note
    
    Si vous ne connaissez pas la différence, allez voir la section [Concurrence : *"Vous êtes pressés ?"*](../async.md#vous-etes-presses){.internal-link target=_blank}.
    
    ///
    
    ### Étape 5 : retourner le contenu
    
    ```Python hl_lines="8"
    {!../../docs_src/first_steps/tutorial001.py!}
    ```
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
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  4. fastapi/concurrency.py

    from typing import AsyncGenerator, ContextManager, TypeVar
    
    import anyio
    from anyio import CapacityLimiter
    from starlette.concurrency import iterate_in_threadpool as iterate_in_threadpool  # noqa
    from starlette.concurrency import run_in_threadpool as run_in_threadpool  # noqa
    from starlette.concurrency import (  # noqa
        run_until_first_complete as run_until_first_complete,
    )
    
    _T = TypeVar("_T")
    
    
    @asynccontextmanager
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Mon Dec 25 17:57:35 UTC 2023
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  5. docs/en/docs/async.md

    ### Concurrent Burgers
    
    You go with your crush to get fast food, you stand in line while the cashier takes the orders from the people in front of you. 😍
    
    <img src="/img/async/concurrent-burgers/concurrent-burgers-01.png" class="illustration">
    
    Then it's your turn, you place your order of 2 very fancy burgers for your crush and you. 🍔🍔
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Aug 28 23:33:37 UTC 2024
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  6. docs/es/docs/async.md

    ### Concurrencia y Hamburguesas
    
    El concepto de código **asíncrono** descrito anteriormente a veces también se llama **"concurrencia"**. Es diferente del **"paralelismo"**.
    
    **Concurrencia** y **paralelismo** ambos se relacionan con "cosas diferentes que suceden más o menos al mismo tiempo".
    
    Pero los detalles entre *concurrencia* y *paralelismo* son bastante diferentes.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Mon Aug 19 18:15:21 UTC 2024
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  7. guava/src/com/google/common/util/concurrent/Uninterruptibles.java

    import java.time.Duration;
    import java.util.concurrent.BlockingQueue;
    import java.util.concurrent.CancellationException;
    import java.util.concurrent.CountDownLatch;
    import java.util.concurrent.ExecutionException;
    import java.util.concurrent.ExecutorService;
    import java.util.concurrent.Future;
    import java.util.concurrent.Semaphore;
    import java.util.concurrent.TimeUnit;
    import java.util.concurrent.TimeoutException;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
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  8. android/guava-testlib/test/com/google/common/testing/FakeTickerTest.java

    import static java.util.concurrent.TimeUnit.MILLISECONDS;
    import static java.util.concurrent.TimeUnit.NANOSECONDS;
    import static java.util.concurrent.TimeUnit.SECONDS;
    
    import com.google.common.annotations.GwtCompatible;
    import com.google.common.annotations.GwtIncompatible;
    import java.time.Duration;
    import java.util.concurrent.Callable;
    import java.util.concurrent.CountDownLatch;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Oct 22 13:49:09 UTC 2024
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  9. android/guava/src/com/google/common/util/concurrent/Uninterruptibles.java

    import java.time.Duration;
    import java.util.concurrent.BlockingQueue;
    import java.util.concurrent.CancellationException;
    import java.util.concurrent.CountDownLatch;
    import java.util.concurrent.ExecutionException;
    import java.util.concurrent.ExecutorService;
    import java.util.concurrent.Future;
    import java.util.concurrent.Semaphore;
    import java.util.concurrent.TimeUnit;
    import java.util.concurrent.TimeoutException;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
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  10. cmd/speedtest.go

    			// the concurrency make sure we choose only the "start"
    			// concurrency to be equal to the lowest number of
    			// local disks per server.
    			for _, localDiskCount := range globalEndpoints.NLocalDisksPathsPerPool() {
    				if localDiskCount < concurrency {
    					concurrency = localDiskCount
    				}
    			}
    
    			// Any concurrency less than '4' just stick to '4' concurrent
    			// operations for now to begin with.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon May 06 09:45:10 UTC 2024
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