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Results 1 - 10 of 687 for concurrence (0.07 sec)
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docs/fr/docs/async.md
### Concurrence et Burgers L'idée de code **asynchrone** décrite ci-dessus est parfois aussi appelée **"concurrence"**. Ce qui est différent du **"parallélisme"**. La **concurrence** et le **parallélisme** sont tous deux liés à l'idée de "différentes choses arrivant plus ou moins au même moment". Mais les détails entre la **concurrence** et le **parallélisme** diffèrent sur de nombreux points.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 25.4K bytes - Viewed (0) -
docs/fr/docs/deployment/manually.md
En ajoutant `standard`, Uvicorn va installer et utiliser quelques dépendances supplémentaires recommandées. Cela inclut `uvloop`, le remplaçant performant de `asyncio`, qui fournit le gros gain de performance en matière de concurrence. /// //// //// tab | Hypercorn * <a href="https://github.com/pgjones/hypercorn" class="external-link" target="_blank">Hypercorn</a>, un serveur ASGI également compatible avec HTTP/2.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 5.3K bytes - Viewed (0) -
docs/fr/docs/tutorial/first-steps.md
```Python hl_lines="7" {!../../docs_src/first_steps/tutorial003.py!} ``` /// note Si vous ne connaissez pas la différence, allez voir la section [Concurrence : *"Vous êtes pressés ?"*](../async.md#vous-etes-presses){.internal-link target=_blank}. /// ### Étape 5 : retourner le contenu ```Python hl_lines="8" {!../../docs_src/first_steps/tutorial001.py!} ```
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 10.3K bytes - Viewed (0) -
fastapi/concurrency.py
from typing import AsyncGenerator, ContextManager, TypeVar import anyio from anyio import CapacityLimiter from starlette.concurrency import iterate_in_threadpool as iterate_in_threadpool # noqa from starlette.concurrency import run_in_threadpool as run_in_threadpool # noqa from starlette.concurrency import ( # noqa run_until_first_complete as run_until_first_complete, ) _T = TypeVar("_T") @asynccontextmanager
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Dec 25 17:57:35 UTC 2023 - 1.4K bytes - Viewed (0) -
docs/en/docs/async.md
### Concurrent Burgers You go with your crush to get fast food, you stand in line while the cashier takes the orders from the people in front of you. 😍 <img src="/img/async/concurrent-burgers/concurrent-burgers-01.png" class="illustration"> Then it's your turn, you place your order of 2 very fancy burgers for your crush and you. 🍔🍔
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Wed Aug 28 23:33:37 UTC 2024 - 23.5K bytes - Viewed (0) -
docs/es/docs/async.md
### Concurrencia y Hamburguesas El concepto de código **asíncrono** descrito anteriormente a veces también se llama **"concurrencia"**. Es diferente del **"paralelismo"**. **Concurrencia** y **paralelismo** ambos se relacionan con "cosas diferentes que suceden más o menos al mismo tiempo". Pero los detalles entre *concurrencia* y *paralelismo* son bastante diferentes.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Aug 19 18:15:21 UTC 2024 - 24.9K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/Uninterruptibles.java
import java.time.Duration; import java.util.concurrent.BlockingQueue; import java.util.concurrent.CancellationException; import java.util.concurrent.CountDownLatch; import java.util.concurrent.ExecutionException; import java.util.concurrent.ExecutorService; import java.util.concurrent.Future; import java.util.concurrent.Semaphore; import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeoutException;
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:51:36 UTC 2024 - 19.1K bytes - Viewed (0) -
android/guava-testlib/test/com/google/common/testing/FakeTickerTest.java
import static java.util.concurrent.TimeUnit.MILLISECONDS; import static java.util.concurrent.TimeUnit.NANOSECONDS; import static java.util.concurrent.TimeUnit.SECONDS; import com.google.common.annotations.GwtCompatible; import com.google.common.annotations.GwtIncompatible; import java.time.Duration; import java.util.concurrent.Callable; import java.util.concurrent.CountDownLatch;
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Oct 22 13:49:09 UTC 2024 - 6.5K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/Uninterruptibles.java
import java.time.Duration; import java.util.concurrent.BlockingQueue; import java.util.concurrent.CancellationException; import java.util.concurrent.CountDownLatch; import java.util.concurrent.ExecutionException; import java.util.concurrent.ExecutorService; import java.util.concurrent.Future; import java.util.concurrent.Semaphore; import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeoutException;
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:51:36 UTC 2024 - 20.1K bytes - Viewed (0) -
cmd/speedtest.go
// the concurrency make sure we choose only the "start" // concurrency to be equal to the lowest number of // local disks per server. for _, localDiskCount := range globalEndpoints.NLocalDisksPathsPerPool() { if localDiskCount < concurrency { concurrency = localDiskCount } } // Any concurrency less than '4' just stick to '4' concurrent // operations for now to begin with.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon May 06 09:45:10 UTC 2024 - 9.2K bytes - Viewed (0)