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Results 1 - 10 of 11 for ValueGraph (0.07 sec)
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guava/src/com/google/common/graph/ValueGraph.java
* subtype of {@code ValueGraph} that provides methods for adding and removing nodes and edges. If * you do not need to mutate a graph (e.g. if you write a method than runs a read-only algorithm on * the graph), you should use the non-mutating {@link ValueGraph} interface, or an {@link * ImmutableValueGraph}. * * <p>You can create an immutable copy of an existing {@code ValueGraph} using {@link
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 10 15:41:27 UTC 2024 - 16K bytes - Viewed (0) -
guava-tests/test/com/google/common/graph/TestUtil.java
assertThat(graphA.nodeOrder()).isEqualTo(graphB.nodeOrder()); assertThat(graphA).isEqualTo(graphB); } static void assertStronglyEquivalent(ValueGraph<?, ?> graphA, ValueGraph<?, ?> graphB) { // Properties not covered by equals() assertThat(graphA.allowsSelfLoops()).isEqualTo(graphB.allowsSelfLoops()); assertThat(graphA.nodeOrder()).isEqualTo(graphB.nodeOrder());
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Jan 22 17:29:38 UTC 2024 - 3.9K bytes - Viewed (0) -
guava-tests/test/com/google/common/graph/GraphsTest.java
public void copyOf_directedValueGraph() { ValueGraph<Integer, String> directedGraph = buildDirectedValueGraph(); ValueGraph<Integer, String> copy = copyOf(directedGraph); assertThat(copy).isEqualTo(directedGraph); } @Test public void copyOf_undirectedValueGraph() { ValueGraph<Integer, String> undirectedGraph = buildUndirectedValueGraph(); ValueGraph<Integer, String> copy = copyOf(undirectedGraph);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Jul 02 18:21:29 UTC 2024 - 24.7K bytes - Viewed (0) -
guava/src/com/google/common/graph/GraphConstants.java
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Jan 22 17:29:38 UTC 2024 - 3.1K bytes - Viewed (0) -
guava/src/com/google/common/graph/Network.java
* <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes. * * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <a * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type">
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 10 15:41:27 UTC 2024 - 22.4K bytes - Viewed (0) -
guava/src/com/google/common/graph/StandardValueGraph.java
import java.util.Iterator; import java.util.Map; import java.util.Set; import java.util.TreeMap; import javax.annotation.CheckForNull; /** * Standard implementation of {@link ValueGraph} that supports the options supplied by {@link * AbstractGraphBuilder}. * * <p>This class maintains a map of nodes to {@link GraphConnections}. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Jan 22 17:29:38 UTC 2024 - 6.1K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/ElementOrder.java
* * <p>{@code incidentEdgeOrder(ElementOrder.stable())} guarantees the ordering of the returned * collections of the following methods: * * <ul> * <li>For {@link Graph} and {@link ValueGraph}: * <ul> * <li>{@code edges()}: Stable order * <li>{@code adjacentNodes(node)}: Connecting edge insertion order * <li>{@code predecessors(node)}: Connecting edge insertion order
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 16 17:21:56 UTC 2024 - 6.7K bytes - Viewed (0) -
guava/src/com/google/common/graph/ElementOrder.java
* * <p>{@code incidentEdgeOrder(ElementOrder.stable())} guarantees the ordering of the returned * collections of the following methods: * * <ul> * <li>For {@link Graph} and {@link ValueGraph}: * <ul> * <li>{@code edges()}: Stable order * <li>{@code adjacentNodes(node)}: Connecting edge insertion order * <li>{@code predecessors(node)}: Connecting edge insertion order
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 16 17:21:56 UTC 2024 - 6.7K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/Network.java
* <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes. * * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <a * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type">
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 10 15:41:27 UTC 2024 - 21.1K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/Graph.java
* <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes. * * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <a * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type">
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 10 15:41:27 UTC 2024 - 13.7K bytes - Viewed (0)