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Results 1 - 5 of 5 for Locality (0.05 seconds)

  1. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RoutePlanner.kt

     * the following strategies:
     *
     *  1. If the current call already has a connection that can satisfy the request it is used. Using
     *     the same connection for an initial exchange and its follow-ups may improve locality.
     *
     *  2. If there is a connection in the pool that can satisfy the request it is used. Note that it is
     *     possible for shared exchanges to make requests to different host names! See
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue May 27 14:58:02 GMT 2025
    - 4.2K bytes
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  2. android/guava/src/com/google/common/primitives/ImmutableLongArray.java

     * </ul>
     *
     * <p>Advantages compared to {@link com.google.common.collect.ImmutableList ImmutableList}{@code
     * <Long>}:
     *
     * <ul>
     *   <li>Improved memory compactness and locality.
     *   <li>Can be queried without allocating garbage.
     *   <li>Access to {@code LongStream} features (like {@link LongStream#sum}) using {@code stream()}
     *       instead of the awkward {@code stream().mapToLong(v -> v)}.
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 12 14:49:24 GMT 2025
    - 22K bytes
    - Click Count (0)
  3. android/guava/src/com/google/common/primitives/ImmutableDoubleArray.java

     * </ul>
     *
     * <p>Advantages compared to {@link com.google.common.collect.ImmutableList ImmutableList}{@code
     * <Double>}:
     *
     * <ul>
     *   <li>Improved memory compactness and locality.
     *   <li>Can be queried without allocating garbage.
     *   <li>Access to {@code DoubleStream} features (like {@link DoubleStream#sum}) using {@code
     *       stream()} instead of the awkward {@code stream().mapToDouble(v -> v)}.
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 12 14:49:24 GMT 2025
    - 22.7K bytes
    - Click Count (0)
  4. android/guava/src/com/google/common/primitives/ImmutableIntArray.java

     * </ul>
     *
     * <p>Advantages compared to {@link com.google.common.collect.ImmutableList ImmutableList}{@code
     * <Integer>}:
     *
     * <ul>
     *   <li>Improved memory compactness and locality.
     *   <li>Can be queried without allocating garbage.
     *   <li>Access to {@code IntStream} features (like {@link IntStream#sum}) using {@code stream()}
     *       instead of the awkward {@code stream().mapToInt(v -> v)}.
     * </ul>
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 12 14:49:24 GMT 2025
    - 21.9K bytes
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  5. android/guava/src/com/google/common/primitives/Ints.java

        // The Dolphin algorithm is attractive because it does the fewest array reads and writes: each
        // array slot is read and written exactly once. However, it can have very poor memory locality:
        // benchmarking shows it can take 7 times longer than the other two in some cases. The other two
        // do n swaps, minus a delta (0 or 2 for Reversal, gcd(d, n) for Successive), so that's about
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Mar 17 16:45:58 GMT 2026
    - 31.3K bytes
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