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Results 1 - 1 of 1 for IsSystemDLL (0.36 sec)
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src/syscall/dll_windows.go
// load system DLLs. func LoadDLL(name string) (*DLL, error) { namep, err := UTF16PtrFromString(name) if err != nil { return nil, err } var h uintptr var e Errno if sysdll.IsSystemDLL[name] { h, e = loadsystemlibrary(namep) } else { h, e = loadlibrary(namep) } if e != 0 { return nil, &DLLError{ Err: e, ObjName: name,
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Feb 26 21:03:59 UTC 2024 - 7.7K bytes - Viewed (0)