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Results 1 - 3 of 3 for BucketDone (0.15 sec)
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cmd/background-newdisks-heal-ops.go
h.BytesDone = h.ResumeBytesDone h.BytesFailed = h.ResumeBytesFailed h.BytesSkipped = h.ResumeBytesSkipped } // bucketDone should be called when a bucket is done healing. // Adds the bucket to the list of healed buckets and updates resume numbers. func (h *healingTracker) bucketDone(bucket string) { h.mu.Lock() defer h.mu.Unlock() h.ResumeItemsHealed = h.ItemsHealed h.ResumeItemsFailed = h.ItemsFailed
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sat Oct 26 09:58:27 UTC 2024 - 16.6K bytes - Viewed (0) -
cmd/global-heal.go
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sat Oct 26 09:58:27 UTC 2024 - 16.3K bytes - Viewed (0) -
cmd/erasure-server-pool-decom.go
return true } return false } func (p poolMeta) isBucketDecommissioned(idx int, bucket string) bool { return p.Pools[idx].Decommission.isBucketDecommissioned(bucket) } func (p *poolMeta) BucketDone(idx int, bucket decomBucketInfo) bool { if p.Pools[idx].Decommission == nil { // Decommission not in progress. return false } return p.Pools[idx].Decommission.bucketPop(bucket.String()) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 13:20:19 UTC 2024 - 42.2K bytes - Viewed (0)