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  1. guava/src/com/google/common/collect/ForwardingMapEntry.java

     * the methods of the delegate. For example, overriding {@link #getValue} alone <i>will not</i>
     * change the behavior of {@link #equals}, which can lead to unexpected behavior. In this case, you
     * should override {@code equals} as well, either providing your own implementation, or delegating
     * to the provided {@code standardEquals} method.
     *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Aug 06 17:32:30 UTC 2025
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  2. guava/src/com/google/common/collect/ForwardingMap.java

     * <p><b>Warning:</b> The methods of {@code ForwardingMap} forward <i>indiscriminately</i> to the
     * methods of the delegate. For example, overriding {@link #put} alone <i>will not</i> change the
     * behavior of {@link #putAll}, which can lead to unexpected behavior. In this case, you should
     * override {@code putAll} as well, either providing your own implementation, or delegating to the
     * provided {@code standardPutAll} method.
     *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Aug 06 17:32:30 UTC 2025
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  3. android/guava/src/com/google/common/collect/ForwardingSortedMultiset.java

     * <b>indiscriminately</b> to the methods of the delegate. For example, overriding {@link
     * #add(Object, int)} alone <b>will not</b> change the behavior of {@link #add(Object)}, which can
     * lead to unexpected behavior. In this case, you should override {@code add(Object)} as well,
     * either providing your own implementation, or delegating to the provided {@code standardAdd}
     * method.
     *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 8.6K bytes
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  4. android/guava/src/com/google/common/collect/ForwardingMapEntry.java

     * the methods of the delegate. For example, overriding {@link #getValue} alone <i>will not</i>
     * change the behavior of {@link #equals}, which can lead to unexpected behavior. In this case, you
     * should override {@code equals} as well, either providing your own implementation, or delegating
     * to the provided {@code standardEquals} method.
     *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Aug 06 17:32:30 UTC 2025
    - 4.3K bytes
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  5. android/guava/src/com/google/common/collect/RegularImmutableMap.java

       * message must mention two values that were associated with the duplicate key in two different
       * calls to Builder.put (though we don't really care *which* two values if there were more than
       * two). These considerations lead us to have a field of type DuplicateKey in the Builder, which
       * will remember the first duplicate key we encountered. All later calls to buildOrThrow() can
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 22.5K bytes
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  6. guava/src/com/google/common/collect/ForwardingSortedMultiset.java

     * <b>indiscriminately</b> to the methods of the delegate. For example, overriding {@link
     * #add(Object, int)} alone <b>will not</b> change the behavior of {@link #add(Object)}, which can
     * lead to unexpected behavior. In this case, you should override {@code add(Object)} as well,
     * either providing your own implementation, or delegating to the provided {@code standardAdd}
     * method.
     *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 8.6K bytes
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  7. android/guava/src/com/google/common/collect/MapMaker.java

       * higher value than you need can waste space and time, and a significantly lower value can lead
       * to thread contention. But overestimates and underestimates within an order of magnitude do not
       * usually have much noticeable impact. A value of one permits only one thread to modify the map
       * at a time, but since read operations can proceed concurrently, this still yields higher
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 12.8K bytes
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  8. android/guava/src/com/google/common/collect/LinkedListMultimap.java

        Node<K, V> head;
        Node<K, V> tail;
        int count;
    
        KeyList(Node<K, V> firstNode) {
          this.head = firstNode;
          this.tail = firstNode;
          firstNode.previousSibling = null;
          firstNode.nextSibling = null;
          this.count = 1;
        }
      }
    
      private transient @Nullable Node<K, V> head; // the head for all keys
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 26.6K bytes
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  9. guava/src/com/google/common/util/concurrent/Striped.java

     * read-write locks. Conceptually, lock striping is the technique of dividing a lock into many
     * <i>stripes</i>, increasing the granularity of a single lock and allowing independent operations
     * to lock different stripes and proceed concurrently, instead of creating contention for a single
     * lock.
     *
     * <p>The guarantee provided by this class is that equal keys lead to the same lock (or semaphore),
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 20.6K bytes
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  10. android/guava/src/com/google/common/cache/CacheBuilder.java

       * higher value than you need can waste space and time, and a significantly lower value can lead
       * to thread contention. But overestimates and underestimates within an order of magnitude do not
       * usually have much noticeable impact. A value of one permits only one thread to modify the cache
       * at a time, but since read operations and cache loading computations can proceed concurrently,
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 51.7K bytes
    - Viewed (0)
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