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src/bytes/bytes.go
// limit (8KB), we stop growing the source string once the limit // is reached and keep reusing the same source string - that // should therefore be always resident in the L1 cache - until we // have completed the construction of the result. // This yields significant speedups (up to +100%) in cases where // the result length is large (roughly, over L2 cache size). const chunkLimit = 8 * 1024
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Wed Sep 03 14:04:47 UTC 2025 - 35.5K bytes - Viewed (0)