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  1. README.md

    ---
    
    ### 🎓 **Learning Resources for Gradle**
    
    Kickstart your Gradle knowledge with courses, guides, and community support tailored to various experience levels:
    
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Fri Nov 01 05:30:25 UTC 2024
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  2. android/guava/src/com/google/common/primitives/ImmutableLongArray.java

       *
       * <p><b>Performance note:</b> When feasible, {@code initialCapacity} should be the exact number
       * of values that will be added, if that knowledge is readily available. It is better to guess a
       * value slightly too high than slightly too low. If the value is not exact, the {@link
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 22.3K bytes
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  3. guava/src/com/google/common/primitives/ImmutableIntArray.java

       *
       * <p><b>Performance note:</b> When feasible, {@code initialCapacity} should be the exact number
       * of values that will be added, if that knowledge is readily available. It is better to guess a
       * value slightly too high than slightly too low. If the value is not exact, the {@link
       * ImmutableIntArray} that is built will very likely occupy more memory than strictly necessary;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 21.4K bytes
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  4. android/guava/src/com/google/common/primitives/ImmutableIntArray.java

       *
       * <p><b>Performance note:</b> When feasible, {@code initialCapacity} should be the exact number
       * of values that will be added, if that knowledge is readily available. It is better to guess a
       * value slightly too high than slightly too low. If the value is not exact, the {@link
       * ImmutableIntArray} that is built will very likely occupy more memory than strictly necessary;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 22.2K bytes
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  5. android/guava/src/com/google/common/primitives/ImmutableDoubleArray.java

       *
       * <p><b>Performance note:</b> When feasible, {@code initialCapacity} should be the exact number
       * of values that will be added, if that knowledge is readily available. It is better to guess a
       * value slightly too high than slightly too low. If the value is not exact, the {@link
       * ImmutableDoubleArray} that is built will very likely occupy more memory than strictly
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 23K bytes
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  6. android/guava/src/com/google/common/collect/ArrayTable.java

         * do, when columnKeys is empty but rowKeys isn't, rowKeyList() can contain
         * elements but rowKeySet() will be empty and containsRow() won't
         * acknowledge them.
         */
        rowKeyToIndex = Maps.indexMap(rowList);
        columnKeyToIndex = Maps.indexMap(columnList);
    
        @SuppressWarnings("unchecked")
        @Nullable
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 26.3K bytes
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