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Results 1 - 4 of 4 for graph_css (0.07 sec)

  1. tensorflow/c/eager/c_api_unified_experimental_test.cc

      string fn_name = "two_adds";
      TF_ExecutionContext* graph_ctx = TF_CreateFunction(fn_name.c_str(), s);
      ASSERT_EQ(TF_OK, TF_GetCode(s)) << TF_Message(s);
    
      auto* arg0 = TF_AddFunctionParameter(graph_ctx, TF_FLOAT, {-1, nullptr}, s);
      ASSERT_EQ(TF_OK, TF_GetCode(s)) << TF_Message(s);
      auto* arg1 = TF_AddFunctionParameter(graph_ctx, TF_FLOAT, {-1, nullptr}, s);
      ASSERT_EQ(TF_OK, TF_GetCode(s)) << TF_Message(s);
    
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
    - 39.1K bytes
    - Viewed (0)
  2. guava/src/com/google/common/math/LongMath.java

          // But in gcd(a - b, b), a - b is even and b is odd, so we can divide out powers of two.
    
          // We bend over backwards to avoid branching, adapting a technique from
          // http://graphics.stanford.edu/~seander/bithacks.html#IntegerMinOrMax
    
          long delta = a - b; // can't overflow, since a and b are nonnegative
    
          long minDeltaOrZero = delta & (delta >> (Long.SIZE - 1));
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 09 16:39:37 UTC 2024
    - 45.2K bytes
    - Viewed (0)
  3. .bazelrc

    build:cuda_clang --config=cuda
    build:cuda_clang --@local_config_cuda//:cuda_compiler=clang
    build:cuda_clang --copt=-Qunused-arguments
    # Select supported compute capabilities (supported graphics cards).
    # This is the same as the official TensorFlow builds.
    # See https://developer.nvidia.com/cuda-gpus#compute
    # `compute_XY` enables PTX embedding in addition to SASS. PTX
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Mon Oct 28 22:02:31 UTC 2024
    - 51.3K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/math/LongMath.java

          // But in gcd(a - b, b), a - b is even and b is odd, so we can divide out powers of two.
    
          // We bend over backwards to avoid branching, adapting a technique from
          // http://graphics.stanford.edu/~seander/bithacks.html#IntegerMinOrMax
    
          long delta = a - b; // can't overflow, since a and b are nonnegative
    
          long minDeltaOrZero = delta & (delta >> (Long.SIZE - 1));
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 09 16:39:37 UTC 2024
    - 45.2K bytes
    - Viewed (0)
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