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guava/src/com/google/common/util/concurrent/CollectionFuture.java
@ElementTypesAreNonnullByDefault abstract class CollectionFuture<V extends @Nullable Object, C extends @Nullable Object> extends AggregateFuture<V, C> { /* * We access this field racily but safely. For discussion of a similar situation, see the comments * on the fields of TimeoutFuture. This field is slightly different from the fields discussed
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 25 13:13:32 UTC 2024 - 3.9K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/Futures.java
// the initial write (just stronger guarantees if it does). // // See: http://cs.oswego.edu/pipermail/concurrency-interest/2015-January/013800.html // For a (long) discussion about this specific issue and the general futility of life. // // For the time being we are OK with the problem discussed above since it requires a caller to
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 25 13:13:32 UTC 2024 - 64.7K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Streams.java
this.value = value; } T get() { /* * requireNonNull is safe because we call get() only if we've previously called set(). * * (For further discussion of nullness, see the comment above the method.) */ return requireNonNull(value); } } OptionalState state = new OptionalState();
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 31 14:20:11 UTC 2024 - 37.4K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/Futures.java
// the initial write (just stronger guarantees if it does). // // See: http://cs.oswego.edu/pipermail/concurrency-interest/2015-January/013800.html // For a (long) discussion about this specific issue and the general futility of life. // // For the time being we are OK with the problem discussed above since it requires a caller to
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 25 13:13:32 UTC 2024 - 64.4K bytes - Viewed (0) -
.bazelrc
build:windows --features=compiler_param_file build:windows --features=archive_param_file # Speed Windows compile times. Available in VS 16.4 (we are on 16.11). See # https://groups.google.com/a/tensorflow.org/d/topic/build/SsW98Eo7l3o/discussion build:windows --copt=/d2ReducedOptimizeHugeFunctions build:windows --host_copt=/d2ReducedOptimizeHugeFunctions # Before VS 2017 15.8, the member "type" would non-conformingly have an
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Mon Oct 28 22:02:31 UTC 2024 - 51.3K bytes - Viewed (0) -
guava/src/com/google/common/collect/Streams.java
this.value = value; } T get() { /* * requireNonNull is safe because we call get() only if we've previously called set(). * * (For further discussion of nullness, see the comment above the method.) */ return requireNonNull(value); } } OptionalState state = new OptionalState();
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 31 14:20:11 UTC 2024 - 36.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Iterators.java
* usually be handled more naturally using {@code tryFind(iterator, predicate).or(defaultValue)}. * * @since 7.0 */ // For discussion of this signature, see the corresponding overload of *Iterables*.find. @CheckForNull public static <T extends @Nullable Object> T find( Iterator<? extends T> iterator, Predicate<? super T> predicate,
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 50.3K bytes - Viewed (0) -
src/main/webapp/js/admin/popper.min.js.map
{Boolean} shouldRound - If the offsets should be rounded at all\n * @returns {Object} The popper's position offsets rounded\n *\n * The tale of pixel-perfect positioning. It's still not 100% perfect, but as\n * good as it can be within reason.\n * Discussion here: https://github.com/FezVrasta/popper.js/pull/715\n *\n * Low DPI screens cause a popper to be blurry if not using full pixels (Safari\n * as well on High DPI screens).\n *\n * Firefox prefers no rounding for positioning and does not have blurriness...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:49:09 UTC 2024 - 120.9K bytes - Viewed (0) -
README.md
- For in-depth information about how to use Istio, visit [istio.io](https://istio.io) - To ask questions and get assistance from our community, visit [Github Discussions](https://github.com/istio/istio/discussions) - To learn how to participate in our overall community, visit [our community page](https://istio.io/about/community) In this README: - [Introduction](#introduction)
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Wed Oct 30 22:38:34 UTC 2024 - 6.8K bytes - Viewed (0) -
README.md
- **Community Forum**: Engage with others on the [Gradle Forum](https://discuss.gradle.org/) for discussions, tips, and best practices. - **Community Slack**: [Join our Slack Channel](https://gradle.org/slack-invite) for real-time discussions, with specialized channels like `#github-integrations` for integration topics.
Registered: Wed Nov 06 11:36:14 UTC 2024 - Last Modified: Fri Nov 01 05:30:25 UTC 2024 - 8K bytes - Viewed (0)