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cmd/erasure-common.go
mu.Unlock() }() } wg.Wait() return newDisks } func (er erasureObjects) getOnlineLocalDisks() (newDisks []StorageAPI) { disks := er.getOnlineDisks() // Based on the random shuffling return back randomized disks. r := rand.New(rand.NewSource(time.Now().UnixNano())) for _, i := range r.Perm(len(disks)) { if disks[i] != nil && disks[i].IsLocal() { newDisks = append(newDisks, disks[i]) } }
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Sun Apr 28 17:53:50 GMT 2024 - 4.6K bytes - Viewed (0) -
common/config/.hadolint.yml
# If you're looking at this file in a different repo and want to make a change, please go to the # common-files repo, make the change there and check it in. Then come back to this repo and run # "make update-common". ignored: - DL3008 - DL3059 trustedRegistries: - gcr.io - docker.io - quay.io - "*.pkg.dev"
Others - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Wed May 08 20:25:07 GMT 2024 - 500 bytes - Viewed (0) -
cni/README.md
- In ambient mode, the CNI plugin does not configure any networking, but is only responsible for synchronously pushing new pod events back up to an ambient watch server which runs as part of the Istio CNI node agent. The ambient server will find the pod netns and configure networking inside that pod via iptables. The ambient server will additionally watch enabled namespaces, and enroll...
Plain Text - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Fri May 03 19:29:42 GMT 2024 - 12.3K bytes - Viewed (0) -
docs/en/docs/advanced/openapi-callbacks.md
The process that happens when your API app calls the *external API* is named a "callback". Because the software that the external developer wrote sends a request to your API and then your API *calls back*, sending a request to an *external API* (that was probably created by the same developer).
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docs/en/docs/features.md
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cni/pkg/iptables/iptables.go
"-s", hostProbeSNAT.String(), "-p", "tcp", "-m", "tcp", "-j", "ACCEPT", ) // CLI: -t NAT -A ISTIO_OUTPUT -d 169.254.7.127 -p tcp -m tcp -j ACCEPT // // DESC: Anything coming BACK from the pod healthcheck port with a dest of our SNAT-ed hostside IP // we also short-circuit. iptablesBuilder.AppendRule( iptableslog.UndefinedCommand, ChainInpodOutput, iptablesconstants.NAT,
Go - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Tue May 07 19:54:50 GMT 2024 - 19.7K bytes - Viewed (0) -
docs/en/docs/tutorial/index.md
Each section gradually builds on the previous ones, but it's structured to separate topics, so that you can go directly to any specific one to solve your specific API needs. It is also built to work as a future reference. So you can come back and see exactly what you need. ## Run the code All the code blocks can be copied and used directly (they are actually tested Python files).
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common/scripts/setup_env.sh
# If you're looking at this file in a different repo and want to make a change, please go to the # common-files repo, make the change there and check it in. Then come back to this repo and run # "make update-common". # Copyright Istio Authors # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License.
Shell Script - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Thu May 02 16:31:40 GMT 2024 - 7.6K bytes - Viewed (0) -
build-logic/cleanup/src/main/java/gradlebuild/cleanup/services/KillLeakingJavaProcesses.java
// https://github.com/gradle/gradle-private/issues/3991 System.out.println("Gradle runner not finished correctly (the build may be canceled). Fall back to KILL_ALL_GRADLE_PROCESSES."); executionMode = ExecutionMode.KILL_ALL_GRADLE_PROCESSES; } } private static void writePsOutputToFile(File rootProjectDir, List<String> psOutput) {
Java - Registered: Wed May 01 11:36:15 GMT 2024 - Last Modified: Fri Apr 26 09:46:00 GMT 2024 - 11.3K bytes - Viewed (0) -
docs/en/docs/advanced/websockets.md
<img src="/img/tutorial/websockets/image01.png"> You can type messages in the input box, and send them: <img src="/img/tutorial/websockets/image02.png"> And your **FastAPI** application with WebSockets will respond back: <img src="/img/tutorial/websockets/image03.png"> You can send (and receive) many messages: <img src="/img/tutorial/websockets/image04.png"> And all of them will use the same WebSocket connection.
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