Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 10 of 12 for architecture (2.52 sec)

  1. architecture/README.md

    # Gradle architecture documentation
    
    This directory contains documentation that describes Gradle's architecture and how the various pieces fit together and work.
    
    ## Architecture decision records (ADRs)
    
    The Gradle team uses ADRs to record architectural decisions that the team has made.
    
    See [Architecture decisions records](standards) for the list of ADRs.
    Plain Text
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Thu May 02 06:42:46 GMT 2024
    - 2.4K bytes
    - Viewed (0)
  2. architecture/platforms.md

      -->
    
    # Gradle platform architecture
    
    Gradle is arranged into coarse-grained components called "architecture modules" and "platforms".
    See [ADR4](standards/0004-use-a-platform-architecture.md) for a definition of these terms.
    
    The diagram below shows the current set of architecture modules and platforms:
    
    Plain Text
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Thu May 02 06:42:46 GMT 2024
    - 5.4K bytes
    - Viewed (0)
  3. architecture/build-state-model.md

    The project state is managed by the `ProjectState` class.
    It is created for each project in the build definition, once per build execution and is discarded at the end of the execution.
    
    ## Composition by architecture modules
    
    Each [architecture module and platform](platforms.md) can contribute code to any of the elements.
    Not every module contributes to every element.
    
    Plain Text
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Sun May 05 22:45:11 GMT 2024
    - 3.4K bytes
    - Viewed (0)
  4. architecture/runtimes.md

    Most source code targets the daemon and the remaining code either targets a single runtime, for example the Gradle client, or is shared across multiple runtimes.
    
    ## Composition by architecture modules
    
    Each [architecture module and platform](platforms.md) can contribute code to any of the runtimes.
    Not every module contributes to every runtime.
    
    The core-runtime module defines each runtime:
    
    Plain Text
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Thu May 02 06:42:46 GMT 2024
    - 2.3K bytes
    - Viewed (0)
  5. CONTRIBUTING.md

    * Normalize file paths in tests. The `org.gradle.util.internal.TextUtil` class has some useful functions for this purpose.
    
    You can consult the [Architecture documentation](architecture) to learn about some of the architecture of Gradle.
    
    ### Contributing to documentation
    
    This repository includes Gradle documentation sources,
    including but not limited to: User Manual, DSL Reference and Javadoc.
    Plain Text
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Sat May 04 07:43:02 GMT 2024
    - 15.6K bytes
    - Viewed (0)
  6. common/scripts/setup_env.sh

    SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
    REPO_ROOT="$(dirname "$(dirname "${SCRIPT_DIR}")")"
    
    LOCAL_ARCH=$(uname -m)
    
    # Pass environment set target architecture to build system
    if [[ ${TARGET_ARCH} ]]; then
        # Target explicitly set
        :
    elif [[ ${LOCAL_ARCH} == x86_64 ]]; then
        TARGET_ARCH=amd64
    elif [[ ${LOCAL_ARCH} == armv8* ]]; then
        TARGET_ARCH=arm64
    Shell Script
    - Registered: Wed May 08 22:53:08 GMT 2024
    - Last Modified: Thu May 02 16:31:40 GMT 2024
    - 7.6K bytes
    - Viewed (0)
  7. .teamcity/subprojects.json

        "name": "api-metadata",
        "path": "platforms/core-configuration/api-metadata",
        "unitTests": false,
        "functionalTests": false,
        "crossVersionTests": false
      },
      {
        "name": "architecture-test",
        "path": "testing/architecture-test",
        "unitTests": true,
        "functionalTests": false,
        "crossVersionTests": false
      },
      {
        "name": "base-asm",
        "path": "platforms/core-runtime/base-asm",
    Json
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Tue May 07 22:21:19 GMT 2024
    - 26.8K bytes
    - Viewed (0)
  8. .bazelrc

    build:mkl_threadpool -c opt
    
    # Config setting to build oneDNN with Compute Library for the Arm Architecture (ACL).
    build:mkl_aarch64 --define=build_with_mkl_aarch64=true
    build:mkl_aarch64 --define=build_with_openmp=true
    build:mkl_aarch64 --define=build_with_acl=true
    build:mkl_aarch64 -c opt
    
    # Config setting to build oneDNN with Compute Library for the Arm Architecture (ACL).
    # with Eigen threadpool support
    Plain Text
    - Registered: Tue May 07 12:40:20 GMT 2024
    - Last Modified: Thu May 02 19:34:20 GMT 2024
    - 52.8K bytes
    - Viewed (2)
  9. .teamcity/test-buckets.json

    					"name":"TeamCityParallelTests",
    					"numberOfBatches":1
    				},
    				"subprojects":[
    					"launcher",
    					"base-services-groovy",
    					"kotlin-dsl-provider-plugins",
    					"native",
    					"architecture-test",
    					"java-compiler-plugin",
    					"file-temp",
    					"concurrent",
    					"functional",
    					"test-suites-base",
    					"internal-testing"
    				]
    			},
    			{
    Json
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Mon May 06 14:29:38 GMT 2024
    - 49.9K bytes
    - Viewed (0)
  10. doc/go_spec.html

    <p>
    An <i>integer</i>, <i>floating-point</i>, or <i>complex</i> type
    represents the set of integer, floating-point, or complex values, respectively.
    They are collectively called <i>numeric types</i>.
    The predeclared architecture-independent numeric types are:
    </p>
    
    <pre class="grammar">
    uint8       the set of all unsigned  8-bit integers (0 to 255)
    uint16      the set of all unsigned 16-bit integers (0 to 65535)
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu May 02 22:43:51 GMT 2024
    - 279.6K bytes
    - Viewed (0)
Back to top