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Results 1 - 10 of 13 for algorism (0.38 sec)
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guava/src/com/google/common/hash/Hashing.java
* SipHash-2-4 algorithm</a> using a seed value of {@code k = 00 01 02 ...}. * * @since 15.0 */ public static HashFunction sipHash24() { return SipHashFunction.SIP_HASH_24; } /** * Returns a hash function implementing the <a href="https://131002.net/siphash/">64-bit * SipHash-2-4 algorithm</a> using the given seed. * * @since 15.0 */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 22:06:57 UTC 2025 - 31.1K bytes - Viewed (0) -
guava/src/com/google/common/hash/Fingerprint2011.java
import com.google.common.annotations.VisibleForTesting; /** * Implementation of Geoff Pike's fingerprint2011 hash function. See {@link Hashing#fingerprint2011} * for information on the behaviour of the algorithm. * * <p>On Intel Core2 2.66, on 1000 bytes, fingerprint2011 takes 0.9 microseconds compared to * fingerprint at 4.0 microseconds and md5 at 4.5 microseconds. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 6.5K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/ImmutableList.java
: ImmutableList.<E>construct(elements.clone()); } /** * Returns an immutable list containing the given elements, sorted according to their natural * order. The sorting algorithm used is stable, so elements that compare as equal will stay in the * order in which they appear in the input. * * <p>If your data has no duplicates, or you wish to deduplicate elements, use {@code
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 27.5K bytes - Viewed (0) -
guava/src/com/google/common/math/BigIntegerMath.java
* and the arithmetic mean is always higher than the geometric mean. * * b) this iteration converges to floor(sqrt(x)). In fact, the number of correct digits doubles * with each iteration, so this algorithm takes O(log(digits)) iterations. * * We start out with a double-precision approximation, which may be higher or lower than the * true value. Therefore, we perform at least one Newton iteration to get a guess that's
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 18.8K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/Fingerprint2011.java
import com.google.common.annotations.VisibleForTesting; /** * Implementation of Geoff Pike's fingerprint2011 hash function. See {@link Hashing#fingerprint2011} * for information on the behaviour of the algorithm. * * <p>On Intel Core2 2.66, on 1000 bytes, fingerprint2011 takes 0.9 microseconds compared to * fingerprint at 4.0 microseconds and md5 at 4.5 microseconds. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 6.5K bytes - Viewed (0) -
src/main/java/org/codelibs/fess/helper/CrawlingInfoHelper.java
}); } /** * Generates a hashed ID from the provided URL ID string. * Encodes special characters using URL encoding or Base64 encoding as needed, * then applies a message digest algorithm to create a unique hash. * * @param urlId the URL ID string to generate a hash for * @return a hashed ID string generated from the input URL ID */
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Thu Aug 07 03:06:29 UTC 2025 - 15.2K bytes - Viewed (0) -
guava/src/com/google/common/math/LongMath.java
return b; } else if (b == 0) { return a; // similar logic } /* * Uses the binary GCD algorithm; see http://en.wikipedia.org/wiki/Binary_GCD_algorithm. This is * >60% faster than the Euclidean algorithm in benchmarks. */ int aTwos = Long.numberOfTrailingZeros(a); a >>= aTwos; // divide out all 2s int bTwos = Long.numberOfTrailingZeros(b);
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Aug 29 16:20:07 UTC 2025 - 46.8K bytes - Viewed (0) -
guava/src/com/google/common/collect/TopKSelector.java
* k). In benchmarks, this implementation performs at least as well as either implementation, and * degrades more gracefully for worst-case input. * * <p>The implementation does not necessarily use a <i>stable</i> sorting algorithm; when multiple * equivalent elements are added to it, it is undefined which will come first in the output. * * @author Louis Wasserman */ @GwtCompatible final class TopKSelector< T extends @Nullable Object> {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Aug 31 13:15:26 UTC 2025 - 11.4K bytes - Viewed (0) -
guava/src/com/google/common/graph/Network.java
* subtype of {@code Network} that provides methods for adding and removing nodes and edges. If you * do not need to mutate a network (e.g. if you write a method than runs a read-only algorithm on * the network), you should use the non-mutating {@link Network} interface, or an {@link * ImmutableNetwork}. * * <p>You can create an immutable copy of an existing {@code Network} using {@link
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 22:03:02 UTC 2025 - 22.5K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Ints.java
// fgh[b]c|[a]de -> fgh[a]c|[b]de. Finally we need to swap [c] with [b]: // fgha[c]|[b]de -> fgha[b]|[c]de. Because these two blocks are the same size, we are done. // The Dolphin algorithm is attractive because it does the fewest array reads and writes: each // array slot is read and written exactly once. However, it can have very poor memory locality:
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 31.4K bytes - Viewed (0)