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Results 1 - 3 of 3 for accident (0.03 sec)

  1. guava/src/com/google/common/graph/Network.java

       * self-loops twice (equivalently, the number of times an edge touches {@code node}).
       *
       * <p>For directed networks, this is equal to {@code inDegree(node) + outDegree(node)}.
       *
       * <p>For undirected networks, this is equal to {@code incidentEdges(node).size()} + (number of
       * self-loops incident to {@code node}).
       *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 22:03:02 UTC 2025
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  2. guava-testlib/src/com/google/common/testing/ClassSanityTester.java

            // If the implementation uses identityHashCode(), referential equality is
            // probably intended. So no point in using an equal-but-different factory argument.
            // We check twice to avoid confusion caused by accidental hash collision.
            equalArgs.set(i, shouldBeEqualArg);
          }
        }
        return equalArgs;
      }
    
      private static boolean hashCodeInsensitiveToArgReference(
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
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  3. android/guava-testlib/src/com/google/common/testing/ClassSanityTester.java

            // If the implementation uses identityHashCode(), referential equality is
            // probably intended. So no point in using an equal-but-different factory argument.
            // We check twice to avoid confusion caused by accidental hash collision.
            equalArgs.set(i, shouldBeEqualArg);
          }
        }
        return equalArgs;
      }
    
      private static boolean hashCodeInsensitiveToArgReference(
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 32.5K bytes
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