Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 10 of 37 for Signals (0.28 sec)

  1. src/os/signal/doc.go

    asynchronous signal, a Go signal handler will be installed for that
    signal. If, later, Reset is called for that signal, the original
    handling for that signal will be reinstalled, restoring the non-Go
    signal handler if any.
    
    Go code built without -buildmode=c-archive or -buildmode=c-shared will
    install a signal handler for the asynchronous signals listed above,
    and save any existing signal handler. If a signal is delivered to a
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jun 07 18:11:00 UTC 2024
    - 11K bytes
    - Viewed (0)
  2. src/os/exec_test.go

    	signal.Notify(c, os.Interrupt)
    	defer signal.Stop(c)
    
    	p := &os.Process{Pid: os.Getpid()}
    	if err := p.Signal(os.Interrupt); err != nil {
    		t.Fatalf("Signal got err %v, want nil", err)
    	}
    
    	// Verify we actually received the signal.
    	select {
    	case <-time.After(1 * time.Second):
    		t.Error("timeout waiting for signal")
    	case <-c:
    		// Good
    	}
    }
    
    func TestProcessReleaseTwice(t *testing.T) {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Jun 11 18:08:44 UTC 2024
    - 1.8K bytes
    - Viewed (0)
  3. src/os/exec/exec.go

    			// subprocess that inherited them and is still holding them open
    			// (see https://go.dev/issue/23019).
    			//
    			// We close the goroutine pipes only after we have sent any signals we're
    			// going to send to the process (via Signal or Kill above): if we send
    			// SIGKILL to the process, we would prefer for it to die of SIGKILL, not
    			// SIGPIPE. (However, this may still cause any orphaned subprocesses to
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jun 07 20:13:53 UTC 2024
    - 41.4K bytes
    - Viewed (0)
  4. pkg/scheduler/internal/queue/scheduling_queue.go

    // moveAllToActiveOrBackoffQueue moves all pods from unschedulablePods to activeQ or backoffQ.
    // This function adds all pods and then signals the condition variable to ensure that
    // if Pop() is waiting for an item, it receives the signal after all the pods are in the
    // queue and the head is the highest priority pod.
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Wed Jun 12 13:26:09 UTC 2024
    - 61.4K bytes
    - Viewed (0)
  5. pkg/scheduler/framework/types.go

    	// the scheduling of Pods will be always retried with backoff when this Event happens.
    	// (the same as Queue)
    	QueueingHintFn QueueingHintFn
    }
    
    // QueueingHintFn returns a hint that signals whether the event can make a Pod,
    // which was rejected by this plugin in the past scheduling cycle, schedulable or not.
    // It's called before a Pod gets moved from unschedulableQ to backoffQ or activeQ.
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Wed Jun 12 19:28:17 UTC 2024
    - 36.7K bytes
    - Viewed (0)
  6. internal/grid/connection.go

    	c.remoteID = &rid
    
    	// Handle incoming messages until disconnect.
    	c.handleMessages(ctx, conn)
    	return nil
    }
    
    // reconnected signals the connection has been reconnected.
    // It will close all active requests and streams.
    // caller *must* hold reconnectMu.
    func (c *Connection) reconnected() {
    	c.updateState(StateConnectionError)
    	// Close all active requests.
    	if debugReqs {
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Fri Jun 07 15:51:52 UTC 2024
    - 44.8K bytes
    - Viewed (0)
  7. src/net/http/server.go

    	ErrWriteAfterFlush = errors.New("unused")
    )
    
    // A Handler responds to an HTTP request.
    //
    // [Handler.ServeHTTP] should write reply headers and data to the [ResponseWriter]
    // and then return. Returning signals that the request is finished; it
    // is not valid to use the [ResponseWriter] or read from the
    // [Request.Body] after or concurrently with the completion of the
    // ServeHTTP call.
    //
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jun 07 17:57:01 UTC 2024
    - 123.4K bytes
    - Viewed (0)
  8. pkg/controller/job/job_controller.go

    			// then the job is complete.
    			complete = jobCtx.succeeded > 0 && active == 0
    		} else {
    			// Job specifies a number of completions.  This type of job signals
    			// success by having that number of successes.  Since we do not
    			// start more pods than there are remaining completions, there should
    			// not be any remaining active pods once this count is reached.
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Mon Jun 10 23:56:37 UTC 2024
    - 77.6K bytes
    - Viewed (0)
  9. src/cmd/link/internal/ld/data.go

    	copy(data, prefix)
    	data[len(prefix)] = byte(ctxt.Arch.PtrSize)
    	data[len(prefix)+1] = 0
    	if ctxt.Arch.ByteOrder == binary.BigEndian {
    		data[len(prefix)+1] = 1
    	}
    	data[len(prefix)+1] |= 2 // signals new pointer-free format
    	data = appendString(data, strdata["runtime.buildVersion"])
    	data = appendString(data, strdata["runtime.modinfo"])
    	// MacOS linker gets very upset if the size os not a multiple of alignment.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Jun 12 15:10:50 UTC 2024
    - 100.5K bytes
    - Viewed (0)
  10. src/os/exec_plan9.go

    	"runtime"
    	"syscall"
    	"time"
    )
    
    // The only signal values guaranteed to be present in the os package
    // on all systems are Interrupt (send the process an interrupt) and
    // Kill (force the process to exit). Interrupt is not implemented on
    // Windows; using it with [os.Process.Signal] will return an error.
    var (
    	Interrupt Signal = syscall.Note("interrupt")
    	Kill      Signal = syscall.Note("kill")
    )
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Jun 10 22:06:47 UTC 2024
    - 3.4K bytes
    - Viewed (0)
Back to top