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Results 1 - 2 of 2 for SetPrec (0.09 sec)
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src/math/big/floatexample_test.go
// Operate on numbers of different precision. var x, y, z big.Float x.SetInt64(1000) // x is automatically set to 64bit precision y.SetFloat64(2.718281828) // y is automatically set to 53bit precision z.SetPrec(32) z.Add(&x, &y) fmt.Printf("x = %.10g (%s, prec = %d, acc = %s)\n", &x, x.Text('p', 0), x.Prec(), x.Acc()) fmt.Printf("y = %.10g (%s, prec = %d, acc = %s)\n", &y, y.Text('p', 0), y.Prec(), y.Acc())
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Jun 06 15:46:54 UTC 2024 - 4.1K bytes - Viewed (0) -
src/math/big/float.go
//go:generate stringer -type=Accuracy // SetPrec sets z's precision to prec and returns the (possibly) rounded // value of z. Rounding occurs according to z's rounding mode if the mantissa // cannot be represented in prec bits without loss of precision. // SetPrec(0) maps all finite values to ±0; infinite values remain unchanged. // If prec > [MaxPrec], it is set to [MaxPrec]. func (z *Float) SetPrec(prec uint) *Float {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Jun 06 15:46:54 UTC 2024 - 44.5K bytes - Viewed (0)