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Results 1 - 2 of 2 for ReloadPoolMeta (0.06 sec)

  1. cmd/erasure-server-pool-decom.go

    			z.poolMeta.TrackCurrentBucketObject(idx, bi.Name, entry.name)
    			ok, err := z.poolMeta.updateAfter(ctx, idx, z.serverPools, 30*time.Second)
    			decomLogIf(ctx, err)
    			if ok {
    				globalNotificationSys.ReloadPoolMeta(ctx)
    			}
    			z.poolMetaMutex.Unlock()
    		}
    
    		wk.Take()
    		go func(setIdx int) {
    			defer wk.Give()
    			// We will perpetually retry listing if it fails, since we cannot
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 42.1K bytes
    - Viewed (1)
  2. cmd/notification.go

    	return siteStats
    }
    
    // ReloadPoolMeta reloads on disk updates on pool metadata
    func (sys *NotificationSys) ReloadPoolMeta(ctx context.Context) {
    	ng := WithNPeers(len(sys.peerClients))
    	for idx, client := range sys.peerClients {
    		if client == nil {
    			continue
    		}
    		client := client
    		ng.Go(ctx, func() error {
    			return client.ReloadPoolMeta(ctx)
    		}, idx, *client.host)
    	}
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 45.9K bytes
    - Viewed (0)
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