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  1. docs/en/docs/tutorial/path-params-numeric-validations.md

    ## Number validations: greater than and less than or equal { #number-validations-greater-than-and-less-than-or-equal }
    
    The same applies for:
    
    * `gt`: `g`reater `t`han
    * `le`: `l`ess than or `e`qual
    
    {* ../../docs_src/path_params_numeric_validations/tutorial005_an_py39.py hl[10] *}
    
    ## Number validations: floats, greater than and less than { #number-validations-floats-greater-than-and-less-than }
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
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  2. src/test/java/jcifs/internal/smb2/Smb2ConstantsTest.java

                assertTrue(Smb2Constants.SMB2_DIALECT_0202 < Smb2Constants.SMB2_DIALECT_0210, "SMB 2.0.2 should be less than SMB 2.1");
                assertTrue(Smb2Constants.SMB2_DIALECT_0210 < Smb2Constants.SMB2_DIALECT_0300, "SMB 2.1 should be less than SMB 3.0");
                assertTrue(Smb2Constants.SMB2_DIALECT_0300 < Smb2Constants.SMB2_DIALECT_0302, "SMB 3.0 should be less than SMB 3.0.2");
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 14 05:31:44 UTC 2025
    - 14.1K bytes
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  3. src/test/java/jcifs/pac/PacCredentialTypeTest.java

     */
    class PacCredentialTypeTest {
    
        /**
         * Tests the constructor with a valid byte array.
         */
        @Test
        void testConstructorWithValidData() {
            // A byte array with a length less than 32 should be considered valid.
            byte[] validData = new byte[31];
            assertDoesNotThrow(() -> new PacCredentialType(validData));
        }
    
        /**
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 14 05:31:44 UTC 2025
    - 3.9K bytes
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  4. cmd/dynamic-timeouts_test.go

    	for range dynamicTimeoutLogSize {
    		timeout.LogSuccess(20 * time.Second)
    	}
    
    	adjusted := timeout.Timeout()
    
    	if initial <= adjusted {
    		t.Errorf("Failure to decrease timeout, expected %v to be less than %v", adjusted, initial)
    	}
    }
    
    func TestDynamicTimeoutDualDecrease(t *testing.T) {
    	timeout := newDynamicTimeout(time.Minute, time.Second)
    
    	initial := timeout.Timeout()
    
    	for range dynamicTimeoutLogSize {
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 5.2K bytes
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  5. src/test/java/jcifs/internal/smb2/multichannel/ChannelLoadBalancerTest.java

            when(mockChannelManager.getHealthyChannels()).thenReturn(Arrays.asList(channel1, channel2));
    
            ChannelInfo selected = loadBalancer.selectChannel(mockMessage);
            assertEquals(channel2, selected); // Should select less loaded channel
        }
    
        @Test
        void testWeightedRandomStrategy() {
            loadBalancer.setStrategy(LoadBalancingStrategy.WEIGHTED_RANDOM);
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 23 05:11:12 UTC 2025
    - 7.7K bytes
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  6. android/guava/src/com/google/common/primitives/UnsignedLongs.java

       *
       * @param a the first unsigned {@code long} to compare
       * @param b the second unsigned {@code long} to compare
       * @return a negative value if {@code a} is less than {@code b}; a positive value if {@code a} is
       *     greater than {@code b}; or zero if they are equal
       */
      @SuppressWarnings("InlineMeInliner") // Integer.compare unavailable under GWT+J2CL
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 17.8K bytes
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  7. docs/en/docs/how-to/index.md

    # How To - Recipes { #how-to-recipes }
    
    Here you will see different recipes or "how to" guides for **several topics**.
    
    Most of these ideas would be more or less **independent**, and in most cases you should only need to study them if they apply directly to **your project**.
    
    If something seems interesting and useful to your project, go ahead and check it, but otherwise, you might probably just skip them.
    
    /// tip
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
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  8. docs/en/docs/tutorial/body-updates.md

    /// note
    
    `PATCH` is less commonly used and known than `PUT`.
    
    And many teams use only `PUT`, even for partial updates.
    
    You are **free** to use them however you want, **FastAPI** doesn't impose any restrictions.
    
    But this guide shows you, more or less, how they are intended to be used.
    
    ///
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
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  9. docs/erasure/storage-class/README.md

    ### Allowed values for REDUCED_REDUNDANCY storage class
    
    `REDUCED_REDUNDANCY` implies lesser parity than `STANDARD` class. So,`REDUCED_REDUNDANCY` parity drives should be
    
    - Less than N/2, if `STANDARD` parity is not set.
    - Less than `STANDARD` Parity, if it is set.
    
    Default value for `REDUCED_REDUNDANCY` storage class is `1`.
    
    ## Get started with Storage Class
    
    ### Set storage class
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 5.9K bytes
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  10. cmd/admin-handlers_test.go

    	// 	}
    	// }
    
    	check := func(exp, got madmin.LockEntries) (int, bool) {
    		if len(exp) != len(got) {
    			return 0, false
    		}
    		sort.Slice(exp, byResourceUID{exp}.Less)
    		sort.Slice(got, byResourceUID{got}.Less)
    		// printEntries(exp)
    		// printEntries(got)
    		for i, e := range exp {
    			if !e.Timestamp.Equal(got[i].Timestamp) {
    				return i, false
    			}
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 13.9K bytes
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