- Sort Score
- Result 10 results
- Languages All
Results 1 - 2 of 2 for Guard (0.01 sec)
-
android/guava-tests/test/com/google/common/util/concurrent/GeneratedMonitorTest.java
// (b) Waiting for the single guard to become satisfied. // (c) Occupying the monitor and awaiting the tearDownLatch. // // Except for (c), every thread should occupy the monitor very briefly, and every thread leaves // the monitor with the guard satisfied. Therefore as soon as tearDownLatch is triggered, we // should be able to enter the monitor, and then we set the guard to satisfied for the benefitRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Dec 11 21:00:51 UTC 2025 - 27.1K bytes - Viewed (0) -
src/main/java/org/codelibs/fess/rank/fusion/RankFusionProcessor.java
final FessConfig fessConfig = ComponentUtil.getFessConfig(); final int rankConstant = fessConfig.getRankFusionRankConstantAsInteger(); // Guard against division by zero (should not happen due to caller checks, but defensive) if (searchers.length == 0) { logger.warn("searchWithMultipleSearchers called with empty searcher array");
Registered: Sat Dec 20 09:19:18 UTC 2025 - Last Modified: Fri Nov 28 16:29:12 UTC 2025 - 27.5K bytes - Viewed (0)