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Results 1 - 2 of 2 for Guard (0.01 sec)

  1. android/guava-tests/test/com/google/common/util/concurrent/GeneratedMonitorTest.java

        // (b) Waiting for the single guard to become satisfied.
        // (c) Occupying the monitor and awaiting the tearDownLatch.
        //
        // Except for (c), every thread should occupy the monitor very briefly, and every thread leaves
        // the monitor with the guard satisfied. Therefore as soon as tearDownLatch is triggered, we
        // should be able to enter the monitor, and then we set the guard to satisfied for the benefit
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Dec 11 21:00:51 UTC 2025
    - 27.1K bytes
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  2. src/main/java/org/codelibs/fess/rank/fusion/RankFusionProcessor.java

            final FessConfig fessConfig = ComponentUtil.getFessConfig();
            final int rankConstant = fessConfig.getRankFusionRankConstantAsInteger();
            // Guard against division by zero (should not happen due to caller checks, but defensive)
            if (searchers.length == 0) {
                logger.warn("searchWithMultipleSearchers called with empty searcher array");
    Registered: Sat Dec 20 09:19:18 UTC 2025
    - Last Modified: Fri Nov 28 16:29:12 UTC 2025
    - 27.5K bytes
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