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Results 1 - 2 of 2 for FlagLT (0.08 sec)

  1. src/cmd/compile/internal/ssa/_gen/PPC64.rules

    // absorb flag constants into branches
    (EQ (FlagEQ) yes no) => (First yes no)
    (EQ (FlagLT) yes no) => (First no yes)
    (EQ (FlagGT) yes no) => (First no yes)
    
    (NE (FlagEQ) yes no) => (First no yes)
    (NE (FlagLT) yes no) => (First yes no)
    (NE (FlagGT) yes no) => (First yes no)
    
    (LT (FlagEQ) yes no) => (First no yes)
    (LT (FlagLT) yes no) => (First yes no)
    (LT (FlagGT) yes no) => (First no yes)
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jun 07 19:02:52 UTC 2024
    - 53.2K bytes
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  2. src/cmd/compile/internal/ssa/rewritePPC64.go

    		return true
    	}
    	return false
    }
    func rewriteValuePPC64_OpPPC64CMPUconst(v *Value) bool {
    	v_0 := v.Args[0]
    	// match: (CMPUconst [d] (ANDconst z [c]))
    	// cond: uint64(d) > uint64(c)
    	// result: (FlagLT)
    	for {
    		d := auxIntToInt64(v.AuxInt)
    		if v_0.Op != OpPPC64ANDconst {
    			break
    		}
    		c := auxIntToInt64(v_0.AuxInt)
    		if !(uint64(d) > uint64(c)) {
    			break
    		}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jun 07 19:02:52 UTC 2024
    - 360.2K bytes
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