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Results 1 - 7 of 7 for Arithmetic (0.06 sec)

  1. android/guava/src/com/google/common/hash/Fingerprint2011.java

     * fingerprint at 4.0 microseconds and md5 at 4.5 microseconds.
     *
     * <p>Note to maintainers: This implementation relies on signed arithmetic being bit-wise equivalent
     * to unsigned arithmetic in all cases except:
     *
     * <ul>
     *   <li>comparisons (signed values can be negative)
     *   <li>division (avoided here)
     *   <li>shifting (right shift must be unsigned)
     * </ul>
     *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 6.5K bytes
    - Viewed (0)
  2. guava/src/com/google/common/hash/Fingerprint2011.java

     * fingerprint at 4.0 microseconds and md5 at 4.5 microseconds.
     *
     * <p>Note to maintainers: This implementation relies on signed arithmetic being bit-wise equivalent
     * to unsigned arithmetic in all cases except:
     *
     * <ul>
     *   <li>comparisons (signed values can be negative)
     *   <li>division (avoided here)
     *   <li>shifting (right shift must be unsigned)
     * </ul>
     *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 6.5K bytes
    - Viewed (0)
  3. android/guava-tests/test/com/google/common/math/IntMathTest.java

      /** Helper method that asserts the arithmetic mean of x and y is equal to the expectedMean. */
      private static void assertMean(int expectedMean, int x, int y) {
        assertEquals(
            "The expectedMean should be the same as computeMeanSafely",
            expectedMean,
            computeMeanSafely(x, y));
        assertMean(x, y);
      }
    
      /**
       * Helper method that asserts the arithmetic mean of x and y is equal to the result of
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 24.1K bytes
    - Viewed (0)
  4. guava/src/com/google/common/math/LongMath.java

        return (int) x == x;
      }
    
      /**
       * Returns the arithmetic mean of {@code x} and {@code y}, rounded toward negative infinity. This
       * method is resilient to overflow.
       *
       * @since 14.0
       */
      public static long mean(long x, long y) {
        // Efficient method for computing the arithmetic mean.
        // The alternative (x + y) / 2 fails for large values.
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Aug 29 16:20:07 UTC 2025
    - 46.8K bytes
    - Viewed (0)
  5. guava-tests/test/com/google/common/math/LongMathTest.java

        // Exhaustive checks
        for (long x : ALL_LONG_CANDIDATES) {
          for (long y : ALL_LONG_CANDIDATES) {
            assertMean(x, y);
          }
        }
      }
    
      /** Helper method that asserts the arithmetic mean of x and y is equal to the expectedMean. */
      private static void assertMean(long expectedMean, long x, long y) {
        assertEquals(
            "The expectedMean should be the same as computeMeanSafely",
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 31.4K bytes
    - Viewed (0)
  6. guava/src/com/google/common/math/BigIntegerMath.java

         *
         * a) every iteration (except potentially the first) has guess >= floor(sqrt(x)). This is
         * because guess' is the arithmetic mean of guess and x / guess, sqrt(x) is the geometric mean,
         * and the arithmetic mean is always higher than the geometric mean.
         *
         * b) this iteration converges to floor(sqrt(x)). In fact, the number of correct digits doubles
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 18.8K bytes
    - Viewed (0)
  7. guava/src/com/google/common/primitives/UnsignedInteger.java

    import com.google.common.annotations.J2ktIncompatible;
    import java.math.BigInteger;
    import org.jspecify.annotations.Nullable;
    
    /**
     * A wrapper class for unsigned {@code int} values, supporting arithmetic operations.
     *
     * <p>In some cases, when speed is more important than code readability, it may be faster simply to
     * treat primitive {@code int} values as unsigned, using the methods from {@link UnsignedInts}.
     *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 8.3K bytes
    - Viewed (0)
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