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okhttp/src/test/java/okhttp3/internal/http2/MockHttp2Peer.kt
outFrames.add(OutFrame(frameCount++, bytesOut.size, false)) return writer } /** * Shortens the last frame from its original length to `length`. This will cause the peer to * close the socket as soon as this frame has been written; otherwise the peer stays open until * explicitly closed. */ fun truncateLastFrame(length: Int): Http2Writer { val lastFrame = outFrames.removeAt(outFrames.size - 1)
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mockwebserver/src/main/kotlin/mockwebserver3/SocketPolicy.kt
* Be careful when using values like [DisconnectAtEnd], [ShutdownInputAtEnd] * and [ShutdownOutputAtEnd] that close a socket after a response, and where there are * follow-up requests. The client is unblocked and free to continue as soon as it has received the * entire response body. If and when the client makes a subsequent request using a pooled socket the * server may not have had time to close the socket. The socket will be closed at an indeterminate
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okhttp/src/main/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinder.kt
import okhttp3.internal.connection.RoutePlanner.ConnectResult import okhttp3.internal.connection.RoutePlanner.Plan import okhttp3.internal.okHttpName /** * Speculatively connects to each IP address of a target address, returning as soon as one of them * connects successfully. This kicks off new attempts every 250 ms until a connect succeeds. */ internal class FastFallbackExchangeFinder( override val routePlanner: RoutePlanner,
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okhttp/src/main/kotlin/okhttp3/ConnectionListener.kt
abstract class ConnectionListener { /** * Invoked as soon as a call causes a connection to be started. */ open fun connectStart( route: Route, call: Call, ) {} /** * Invoked when a connection fails to be established. */ open fun connectFailed( route: Route, call: Call, failure: IOException, ) {} /** * Invoked as soon as a connection is successfully established. */
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
startAnotherThread() } return readyTask } // Notify the coordinator of a task that's coming up soon. coordinatorWaiting -> { if (minDelayNanos < coordinatorWakeUpAt - now) { backend.coordinatorNotify(this@TaskRunner) } return null }
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okhttp-testing-support/src/main/kotlin/okhttp3/internal/concurrent/TaskFaker.kt
if (strategy == ResumePriority.AfterOtherTasks && otherTasksStarted) { return yieldUntil(strategy, condition) } } private enum class ResumePriority { /** Resumes as soon as the condition is satisfied. */ BeforeOtherTasks, /** Resumes after the already-enqueued tasks. */ AfterEnqueuedTasks,
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okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt
routePlanner.autoGeneratePlans = true routePlanner.defaultConnectionIdleAtNanos = expireTime val address = routePlanner.address val pool = routePlanner.pool // Connections are created as soon as a policy is set setPolicy(pool, address, ConnectionPool.AddressPolicy(2)) assertThat(pool.connectionCount()).isEqualTo(2) // Connections are replaced if they idle out or are evicted from the pool
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okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt
"timeout", "Read timed out", ) assertThat(webSocket.close(1000, null)).isFalse() } /** * There's no read timeout when reading the first byte of a new frame. But as soon as we start * reading a frame we enable the read timeout. In this test we have the server returning the first * byte of a frame but no more frames. */ @Test fun readTimeoutAppliesWithinFrames() {
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okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt
responseDequeuedLatches[responseIndex].countDown() requestCanceledLatches[responseIndex].await() responseIndex++ return response } } /** Make a call and canceling it as soon as it's accepted by the server. */ private fun callAndCancel( expectedSequenceNumber: Int, responseDequeuedLatch: CountDownLatch?, requestCanceledLatch: CountDownLatch?, ) {
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
// Clean up again immediately. return 0L } earliestEvictableConnection != null -> { // A connection will be ready to evict soon. return earliestEvictableIdleAtNs + keepAliveDurationNs - now } inUseConnectionCount > 0 -> { // All connections are in use. It'll be at least the keep alive duration 'til we run again.
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