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  1. docs/changelogs/changelog_4x.md

    saves bandwidth but it costs CPU and memory! If you run into a problem you may need to adjust or
    disable the `permessage-deflate` compression settings on your server.
    
    Note that OkHttp won't use compression when sending messages smaller than 1 KiB.
    
     *  Fix: Don't crash when the URL hostname contains an underscore on Android.
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 17 13:25:31 GMT 2024
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  2. okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt

            if (tunnelResult.nextPlan != null || tunnelResult.throwable != null) {
              return tunnelResult
            }
          }
    
          if (route.address.sslSocketFactory != null) {
            // Assume the server won't send a TLS ServerHello until we send a TLS ClientHello. If
            // that happens, then we will have buffered bytes that are needed by the SSLSocket!
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  3. okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt

        assertThat(client.canceled).isFalse()
    
        taskFaker.advanceUntil(ns(RealWebSocket.CANCEL_AFTER_CLOSE_MILLIS))
        assertThat(client.canceled).isTrue()
    
        client.processNextFrame() // This won't get a frame, but it will get a closed pipe.
        client.listener.assertFailure(IOException::class.java, "canceled")
        taskFaker.runTasks()
      }
    
      @Test
      fun clientCloseCancelsConnectionAfterCustomTimeout() {
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Thu Apr 11 01:59:58 GMT 2024
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  4. okhttp-testing-support/src/main/kotlin/okhttp3/internal/concurrent/TaskFaker.kt

      private var contextSwitchCount = 0
    
      /** Guarded by [TaskRunner.lock]. */
      private var activeThreads = 0
    
      /** A task runner that posts tasks to this fake. Tasks won't be executed until requested. */
      val taskRunner: TaskRunner =
        TaskRunner(
          object : TaskRunner.Backend {
            override fun execute(
              taskRunner: TaskRunner,
              runnable: Runnable,
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Apr 29 00:33:04 GMT 2024
    - 12.6K bytes
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  5. okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt

        val expireLater = taskFaker.nanoTime + 2_000_000_000_000
    
        routePlanner.autoGeneratePlans = true
        val address = routePlanner.address
        val pool = routePlanner.pool
    
        // Add a connection to the pool that won't expire for a while
        routePlanner.defaultConnectionIdleAtNanos = expireLater
        setPolicy(pool, address, ConnectionPool.AddressPolicy(1))
        assertThat(pool.connectionCount()).isEqualTo(1)
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 24 04:40:49 GMT 2024
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  6. okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt

        )
        val read = response1.body.source().read(ByteArray(8192))
        assertThat(read).isEqualTo(8192)
    
        // Make a second call that should transmit the response headers. The response body won't be
        // transmitted until the flow-control window is updated from the first request.
        val call2 = client.newCall(Request(server.url("/")))
        val response2 = call2.execute()
        assertThat(response2.code).isEqualTo(200)
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Thu Apr 11 22:09:35 GMT 2024
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  7. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

       *
       * To differentiate the two cases we ping the server when a stream times out. If the overall
       * connection is fine the ping will receive a pong; otherwise it won't.
       *
       * The deadline to respond to this ping attempts to limit the cost of being wrong. If it is too
       * long, streams created while we await the pong will reuse broken connections and inevitably
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  8. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

       * Returns -1 if no further cleanups are required.
       */
      fun closeConnections(now: Long): Long {
        // Compute the concurrent call capacity for each address. We won't close a connection if doing
        // so would violate a policy, unless it's OLD.
        val addressStates = this.addressStates
        for (state in addressStates.values) {
          state.concurrentCallCapacity = 0
        }
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  9. okhttp/src/main/kotlin/okhttp3/internal/cache/CacheStrategy.kt

        /**
         * Returns true if the request contains conditions that save the server from sending a response
         * that the client has locally. When a request is enqueued with its own conditions, the built-in
         * response cache won't be used.
         */
        private fun hasConditions(request: Request): Boolean =
          request.header("If-Modified-Since") != null || request.header("If-None-Match") != null
      }
    
      companion object {
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Apr 15 13:24:48 GMT 2024
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  10. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt

          open = isOpen
        }
        if (cancel) {
          // RST this stream to prevent additional data from being sent. This is safe because the input
          // stream is closed (we won't use any further bytes) and the output stream is either finished
          // or closed (so RSTing both streams doesn't cause harm).
          ******@****.***(ErrorCode.CANCEL, null)
        } else if (!open) {
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
    - 23.2K bytes
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