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.github/pull_request_template.md
<!-- Please read the contribution guidelines at https://github.com/google/guava/wiki/HowToContribute#code-contributions and https://github.com/google/guava/blob/master/CONTRIBUTING.md before sending a pull request. We generally welcome PRs for fixing trivial bugs or typos, but please refrain from sending a PR with significant changes unless explicitly requested.
Plain Text - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Fri Oct 27 19:53:41 GMT 2023 - 371 bytes - Viewed (0) -
guava-testlib/src/com/google/common/testing/ClusterException.java
* thingToRun.run(); // say this may throw an exception, but you want to * // always run all thingsToRun * } * } * </pre> * * <p>This is what the code would become: * * <pre> * void runManyThings({@literal List<ThingToRun>} thingsToRun) { * {@literal List<Exception>} exceptions = Lists.newArrayList(); * for (ThingToRun thingToRun : thingsToRun) { * try {
Java - Registered: Fri Apr 19 12:43:09 GMT 2024 - Last Modified: Wed Apr 26 20:07:17 GMT 2023 - 4K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/RateLimiter.java
* subsequent requests being smoothly limited at the stable rate of {@code permitsPerSecond}. * * @param permitsPerSecond the rate of the returned {@code RateLimiter}, measured in how many * permits become available per second * @throws IllegalArgumentException if {@code permitsPerSecond} is negative or zero */ // TODO(user): "This is equivalent to // {@code createWithCapacity(permitsPerSecond, 1, TimeUnit.SECONDS)}".
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Tue Apr 04 09:45:04 GMT 2023 - 18.2K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/Monitor.java
* includes exceptional exits, so all control paths involving signalling must be protected by a * finally block. * * Further optimizations of this algorithm become increasingly subtle. A wait that terminates * without the guard being satisfied (due to timeout, but not interrupt) can then immediately exit
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Mon Dec 04 18:22:01 GMT 2023 - 38.6K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Multimap.java
* <i>removing</i> that key from the multimap. * <li>The total entry count is available as {@link #size}. * <li>Many complex operations become easier; for example, {@code * Collections.min(multimap.values())} finds the smallest value across all keys. * </ul> * * <h3>Implementations</h3> * * <ul> * <li>{@link ImmutableListMultimap}
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Sat Jun 17 14:40:53 GMT 2023 - 15.1K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
* * On the other hand, past underutilization could mean that "the server responsible for handling * the request has become less ready for future requests", i.e. its caches become stale, and * requests become more likely to trigger expensive operations (a more extreme case of this * example is when a server has just booted, and it is mostly busy with getting itself up to * speed). *
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Tue Apr 04 09:45:04 GMT 2023 - 19.3K bytes - Viewed (0) -
guava/src/com/google/common/cache/Striped64.java
* colliding threads. Because search is random, and collisions * only become known via CAS failures, convergence can be slow, * and because threads are typically not bound to CPUS forever, * may not occur at all. However, despite these limitations, * observed contention rates are typically low in these cases. * * It is possible for a Cell to become unused when threads that * once hashed to it terminate, as well as in the case where
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 11.5K bytes - Viewed (0) -
android/guava-testlib/src/com/google/common/testing/GcFinalization.java
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 11.6K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/Striped64.java
* colliding threads. Because search is random, and collisions * only become known via CAS failures, convergence can be slow, * and because threads are typically not bound to CPUS forever, * may not occur at all. However, despite these limitations, * observed contention rates are typically low in these cases. * * It is possible for a Cell to become unused when threads that * once hashed to it terminate, as well as in the case where
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 11.5K bytes - Viewed (0) -
android/guava/src/com/google/common/io/ReaderInputStream.java
// 3) array has no space available // // In case 2 we shift the existing chars to the left, and in case 3 we create a bigger // array, then they both become case 1. if (availableCapacity(charBuffer) == 0) { if (charBuffer.position() > 0) { // (2) There is room in the buffer. Move existing bytes to the beginning.
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Tue Feb 28 20:13:02 GMT 2023 - 9.3K bytes - Viewed (0)