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src/cmd/cgo/doc.go
called by C code may take a Go pointer but it must preserve the property that the Go memory to which it points (and the Go memory to which that memory points, and so on) is pinned. These rules are checked dynamically at runtime. The checking is controlled by the cgocheck setting of the GODEBUG environment variable. The default setting is GODEBUG=cgocheck=1, which implements reasonably cheap dynamic checks. These checks may be disabled
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Sun Mar 31 09:02:45 GMT 2024 - 42.1K bytes - Viewed (0) -
doc/go1.17_spec.html
higher-dimensional objects. With arrays of arrays, the inner arrays are, by construction, always the same length; however with slices of slices (or arrays of slices), the inner lengths may vary dynamically. Moreover, the inner slices must be initialized individually. </p> <h3 id="Struct_types">Struct types</h3> <p> A struct is a sequence of named elements, called fields, each of which has a
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Thu Apr 11 20:22:45 GMT 2024 - 211.6K bytes - Viewed (0) -
doc/go_spec.html
higher-dimensional objects. With arrays of arrays, the inner arrays are, by construction, always the same length; however with slices of slices (or arrays of slices), the inner lengths may vary dynamically. Moreover, the inner slices must be initialized individually. </p> <h3 id="Struct_types">Struct types</h3> <p> A struct is a sequence of named elements, called fields, each of which has a
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Thu May 02 22:43:51 GMT 2024 - 279.6K bytes - Viewed (0)