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okhttp/src/main/kotlin/okhttp3/Callback.kt
* body on another thread. * * Note that transport-layer success (receiving a HTTP response code, headers and body) does not * necessarily indicate application-layer success: `response` may still indicate an unhappy HTTP * response code like 404 or 500. */ @Throws(IOException::class) fun onResponse( call: Call, response: Response, )
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okhttp/src/main/kotlin/okhttp3/Call.kt
* * Note that transport-layer success (receiving a HTTP response code, headers and body) does not * necessarily indicate application-layer success: `response` may still indicate an unhappy HTTP * response code like 404 or 500. * * @throws IOException if the request could not be executed due to cancellation, a connectivity
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docs/features/connections.md
### [Fast Fallback](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-ok-http-client/-builder/fast-fallback/) Since version 5.0, `OkHttpClient` supports fast fallback, which is our implementation of Happy Eyeballs [RFC 6555](https://datatracker.ietf.org/doc/html/rfc6555).
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kotlin-js-store/yarn.lock
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README.md
```kotlin implementation("com.squareup.okhttp3:okhttp:4.12.0") ``` Snapshot builds are [available][snap]. [R8 and ProGuard][r8_proguard] rules are available. Also, we have a [bill of materials (BOM)][bom] available to help you keep OkHttp artifacts up to date and be sure about version compatibility. ```kotlin
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CHANGELOG.md
libraries. Do not use them if you aren't willing to track changes to them. * Breaking: Drop support for Kotlin Multiplatform. We planned to support multiplatform in OkHttp 5.0, but after building it, we weren't happy with the implementation trade-offs. We can't use our HTTP client engine on Kotlin/JS, and we weren't prepared to build a TLS API for Kotlin/Native.
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
} /** * Configure this client to perform fast fallbacks by attempting multiple connections * concurrently, returning once any connection connects successfully. * * This implements Happy Eyeballs ([RFC 6555][rfc_6555]), balancing connect latency vs. * wasted resources. * * Defaults to enabled, call with [fastFallback] = false to revert to 4.x behaviour. *
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mockwebserver/src/main/kotlin/mockwebserver3/Dispatcher.kt
* be received. The default implementation returns an empty response. Mischievous implementations * can return other values to test HTTP edge cases, such as unhappy socket policies or throttled * request bodies. */ open fun peek(): MockResponse { return MockResponse(socketPolicy = KeepOpen) } /**
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okhttp/src/main/kotlin/okhttp3/EventListener.kt
* Implementations must support such concurrent calls. * * Note that cancellation is best-effort and that a call may proceed normally after it has been * canceled. For example, happy-path events like [requestHeadersStart] and [requestHeadersEnd] may * occur after a call is canceled. Typically cancellation takes effect when an expensive I/O * operation is required. *
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