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Results 1 - 7 of 7 for Mayers (0.15 sec)
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
import okhttp3.internal.platform.Platform import okhttp3.internal.threadName import okio.AsyncTimeout import okio.Timeout /** * Bridge between OkHttp's application and network layers. This class exposes high-level application * layer primitives: connections, requests, responses, and streams. * * This class supports [asynchronous canceling][cancel]. This is intended to have the smallest
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
class RealConnection( val taskRunner: TaskRunner, val connectionPool: RealConnectionPool, override val route: Route, /** The low-level TCP socket. */ private var rawSocket: Socket?, /** * The application layer socket. Either an [SSLSocket] layered over [rawSocket], or [rawSocket] * itself if this connection does not use SSL. */ private var socket: Socket?, private var handshake: Handshake?,
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
// These properties are initialized by connect() and never reassigned. /** The low-level TCP socket. */ private var rawSocket: Socket? = null /** * The application layer socket. Either an [SSLSocket] layered over [rawSocket], or [rawSocket] * itself if this connection does not use SSL. */ internal var socket: Socket? = null private var handshake: Handshake? = null
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samples/guide/src/main/java/okhttp3/guide/PostExample.java
return "{'winCondition':'HIGH_SCORE'," + "'name':'Bowling'," + "'round':4," + "'lastSaved':1367702411696," + "'dateStarted':1367702378785," + "'players':[" + "{'name':'" + player1 + "','history':[10,8,6,7,8],'color':-13388315,'total':39}," + "{'name':'" + player2 + "','history':[6,10,5,10,10],'color':-48060,'total':41}" + "]}"; }
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okhttp/src/main/kotlin/okhttp3/internal/http/RetryAndFollowUpInterceptor.kt
* sent. */ private fun recover( e: IOException, call: RealCall, userRequest: Request, requestSendStarted: Boolean, ): Boolean { // The application layer has forbidden retries. if (!client.retryOnConnectionFailure) return false // We can't send the request body again. if (requestSendStarted && requestIsOneShot(e, userRequest)) return false
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okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
* callback has returned. Synchronous calls become idle once [execute()][Call.execute] returns. * This means that if you are doing synchronous calls the network layer will not truly be idle * until every returned [Response] has been closed. */ var idleCallback: Runnable? = null get() = this.withLock { field } set(value) { this.withLock { field = value } }
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mockwebserver/src/main/kotlin/mockwebserver3/MockWebServer.kt
this.sslSocketFactory = sslSocketFactory } /** * Configure the server to not perform SSL authentication of the client. This leaves * authentication to another layer such as in an HTTP cookie or header. This is the default and * most common configuration. */ fun noClientAuth() { this.clientAuth = CLIENT_AUTH_NONE } /**
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