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Results 1 - 7 of 7 for overheads (0.2 sec)
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docs/contribute/concurrency.md
Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead. #### Framed protocols
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okhttp/src/main/kotlin/okhttp3/Headers.kt
* intended to be used as a metric: smaller headers are more efficient to encode and transmit. */ fun byteCount(): Long { // Each header name has 2 bytes of overhead for ': ' and every header value has 2 bytes of // overhead for '\r\n'. var result = (namesAndValues.size * 2).toLong() for (i in 0 until namesAndValues.size) { result += namesAndValues[i].length.toLong() }
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okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
/** * The smallest message that will be compressed. We use 1024 because smaller messages already * fit comfortably within a single ethernet packet (1500 bytes) even with framing overhead. * * For tests this must be big enough to realize real compression on test messages like * 'aaaaaaaaaa...'. Our tests check if compression was applied just by looking at the size if * the inbound buffer.
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
fun addInterceptor(interceptor: Interceptor) = apply { interceptors += interceptor } @JvmName("-addInterceptor") // Prefix with '-' to prevent ambiguous overloads from Java. inline fun addInterceptor(crossinline block: (chain: Interceptor.Chain) -> Response) = addInterceptor(Interceptor { chain -> block(chain) }) /**
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt
) : Sink { /** * Buffer of outgoing data. This batches writes of small writes into this sink as larges frames * written to the outgoing connection. Batching saves the (small) framing overhead. */ private val sendBuffer = Buffer() /** Trailers to send at the end of the stream. */ var trailers: Headers? = null var closed: Boolean = false
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okhttp/src/main/kotlin/okhttp3/internal/cache/DiskLruCache.kt
* is satisfied. The limit is not strict: the cache may temporarily exceed it while waiting for * files to be deleted. The limit does not include filesystem overhead or the cache journal so * space-sensitive applications should set a conservative limit. * * Clients call [edit] to create or update the values of an entry. An entry may have only one editor
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okhttp/src/main/kotlin/okhttp3/WebSocket.kt
/** Returns the original request that initiated this web socket. */ fun request(): Request /** * Returns the size in bytes of all messages enqueued to be transmitted to the server. This * doesn't include framing overhead. If compression is enabled, uncompressed messages size * is used to calculate this value. It also doesn't include any bytes buffered by the operating
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