- Sort Score
- Result 10 results
- Languages All
Results 1 - 10 of 258 for simplest (0.66 sec)
-
android/guava-testlib/src/com/google/common/testing/EqualsTester.java
import java.util.ArrayList; import java.util.List; import org.checkerframework.checker.nullness.qual.Nullable; /** * Tester for equals() and hashCode() methods of a class. * * <p>The simplest use case is: * * <pre> * new EqualsTester().addEqualityGroup(foo).testEquals(); * </pre> * * <p>This tests {@code foo.equals(foo)}, {@code foo.equals(null)}, and a few other operations. *
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Tue Oct 31 19:11:50 UTC 2023 - 6K bytes - Viewed (0) -
guava-testlib/src/com/google/common/testing/EqualsTester.java
import java.util.ArrayList; import java.util.List; import org.checkerframework.checker.nullness.qual.Nullable; /** * Tester for equals() and hashCode() methods of a class. * * <p>The simplest use case is: * * <pre> * new EqualsTester().addEqualityGroup(foo).testEquals(); * </pre> * * <p>This tests {@code foo.equals(foo)}, {@code foo.equals(null)}, and a few other operations. *
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Tue Oct 31 19:11:50 UTC 2023 - 6K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/ValueGraph.java
* * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <a * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type"> * "Choosing the right graph type"</a> section of the Guava User Guide for more details.
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Mon Jan 22 17:29:38 UTC 2024 - 15K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
* example, we could compute the appropriate throttle time for an incoming request, and make the * calling thread wait for that time. * * The simplest way to maintain a rate of QPS is to keep the timestamp of the last granted * request, and ensure that (1/QPS) seconds have elapsed since then. For example, for a rate of
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Tue Apr 04 09:45:04 UTC 2023 - 19.3K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/ImmutableCollection.java
} return offset; } @J2ktIncompatible // serialization @GwtIncompatible // serialization Object writeReplace() { // We serialize by default to ImmutableList, the simplest thing that works. return new ImmutableList.SerializedForm(toArray()); } @J2ktIncompatible // serialization private void readObject(ObjectInputStream stream) throws InvalidObjectException {
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Mon Apr 01 16:15:01 UTC 2024 - 21.5K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
* example, we could compute the appropriate throttle time for an incoming request, and make the * calling thread wait for that time. * * The simplest way to maintain a rate of QPS is to keep the timestamp of the last granted * request, and ensure that (1/QPS) seconds have elapsed since then. For example, for a rate of
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Tue Apr 04 09:45:04 UTC 2023 - 19.3K bytes - Viewed (0) -
guava/src/com/google/common/graph/Network.java
* * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <a * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type"> * "Choosing the right graph type"</a> section of the Guava User Guide for more details.
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Mon Jan 22 17:29:38 UTC 2024 - 22.3K bytes - Viewed (0) -
guava/src/com/google/common/collect/ImmutableCollection.java
} return offset; } @J2ktIncompatible // serialization @GwtIncompatible // serialization Object writeReplace() { // We serialize by default to ImmutableList, the simplest thing that works. return new ImmutableList.SerializedForm(toArray()); } @J2ktIncompatible // serialization private void readObject(ObjectInputStream stream) throws InvalidObjectException {
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Mon Apr 01 16:15:01 UTC 2024 - 18.7K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/Graph.java
* * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <a * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type"> * "Choosing the right graph type"</a> section of the Guava User Guide for more details.
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Mon Jan 22 17:29:38 UTC 2024 - 13.6K bytes - Viewed (0) -
guava/src/com/google/common/graph/Graph.java
* * <p>There are three primary interfaces provided to represent graphs. In order of increasing * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally * prefer the simplest interface that satisfies your use case. See the <a * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type"> * "Choosing the right graph type"</a> section of the Guava User Guide for more details.
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Mon Jan 22 17:29:38 UTC 2024 - 13.6K bytes - Viewed (0)