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doc/go1.17_spec.html
<li>the loop condition is absent, and</li> <li>the "for" statement does not use a range clause.</li> </ul> </li> <li> A <a href="#Switch_statements">"switch" statement</a> in which: <ul> <li>there are no "break" statements referring to the "switch" statement,</li> <li>there is a default case, and</li> <li>the statement lists in each case, including the default, end in a terminating
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doc/next/1-intro.md
<!-- NOTE: In this document and others in this directory, the convention is to set fixed-width phrases with non-fixed-width spaces, as in `hello` `world`. --> <style> main ul li { margin: 0.5em 0; } </style>
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doc/initial/1-intro.md
<!-- NOTE: In this document and others in this directory, the convention is to set fixed-width phrases with non-fixed-width spaces, as in `hello` `world`. --> <style> main ul li { margin: 0.5em 0; } </style>
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doc/go_spec.html
Parameter and result names are not required to match.</li> <li>Two interface types are identical if they define the same type set. </li> <li>Two map types are identical if they have identical key and element types.</li> <li>Two channel types are identical if they have identical element types and the same direction.</li> <li>Two <a href="#Instantiations">instantiated</a> types are identical if
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doc/go_mem.html
</p> <ul> <li>its kind, indicating whether it is an ordinary data read, an ordinary data write, or a <i>synchronizing operation</i> such as an atomic data access, a mutex operation, or a channel operation,</li> <li>its location in the program,</li> <li>the memory location or variable being accessed, and</li> <li>the values read or written by the operation.</li> </ul> <p>
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src/cmd/api/main_test.go
stdPackages: stdPackages, importMap: importMap, importDir: importDir, } imports, _ = listCache.LoadOrStore(name, imports) } li := imports.(listImports) w.stdPackages = li.stdPackages w.importDir = li.importDir w.importMap = li.importMap } // listEnv returns the process environment to use when invoking 'go list' for // the given context. func listEnv(c *build.Context) []string {
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