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okhttp/src/main/kotlin/okhttp3/internal/http2/Settings.kt
/** HTTP/2: The peer must not send a PUSH_PROMISE frame when this is 0. */ const val ENABLE_PUSH = 2 /** Sender's maximum number of concurrent streams. */ const val MAX_CONCURRENT_STREAMS = 4 /** HTTP/2: Size in bytes of the largest frame payload the sender will accept. */ const val MAX_FRAME_SIZE = 5
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Reader.kt
import okio.ByteString import okio.Source import okio.Timeout /** * Reads HTTP/2 transport frames. * * This implementation assumes we do not send an increased [frame][Settings.getMaxFrameSize] to the * peer. Hence, we expect all frames to have a max length of [Http2.INITIAL_MAX_FRAME_SIZE]. */ class Http2Reader( /** Creates a frame reader with max header table size of 4096. */ private val source: BufferedSource,
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okhttp/src/test/java/okhttp3/internal/http2/Http2Test.kt
writeMedium(frame, (headerBlock.size / 2).toInt() + paddingLength + 1) frame.writeByte(Http2.TYPE_HEADERS) frame.writeByte(FLAG_PADDED) frame.writeInt(expectedStreamId and 0x7fffffff) frame.writeByte(paddingLength) frame.write(headerBlock, headerBlock.size / 2) frame.write(padding) // Write the continuation frame, specifying no more frames are expected.
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docs/contribute/concurrency.md
Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead. #### Framed protocols
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okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
): Boolean { // Don't send new frames after we've failed or enqueued a close frame. if (failed || enqueuedClose) return false // If this frame overflows the buffer, reject it and close the web socket. if (queueSize + data.size > MAX_QUEUE_SIZE) { close(CLOSE_CLIENT_GOING_AWAY, null) return false } // Enqueue the message frame. queueSize += data.size.toLong()
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt
reason: String, ) } /** * Process the next protocol frame. * * * If it is a control frame this will result in a single call to [FrameCallback]. * * If it is a message frame this will result in a single call to [FrameCallback.onReadMessage]. * If the message spans multiple frames, each interleaved control frame will result in a * corresponding call to [FrameCallback]. */
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketProtocol.kt
/** Byte 0 reserved flag 3. Must be 0 unless negotiated otherwise. */ internal const val B0_FLAG_RSV3 = 16 /** Byte 0 mask for the frame opcode. */ internal const val B0_MASK_OPCODE = 15 /** Flag in the opcode which indicates a control frame. */ internal const val OPCODE_FLAG_CONTROL = 8 /** * Byte 1 flag for whether the payload data is masked. * * If this flag is set, the next four
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okhttp/src/test/java/okhttp3/internal/http2/MockHttp2Peer.kt
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Writer.kt
import okio.Buffer import okio.BufferedSink /** Writes HTTP/2 transport frames. */ @Suppress("NAME_SHADOWING") class Http2Writer( private val sink: BufferedSink, private val client: Boolean, ) : Closeable { internal val lock: ReentrantLock = ReentrantLock() private val hpackBuffer: Buffer = Buffer() private var maxFrameSize: Int = INITIAL_MAX_FRAME_SIZE private var closed: Boolean = false
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okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt
// Note: we don't process server frames so our client 'close' doesn't receive a server 'close'. assertThat(client.canceled).isFalse() taskFaker.advanceUntil(ns(4_999)) assertThat(client.canceled).isFalse() taskFaker.advanceUntil(ns(5_000)) assertThat(client.canceled).isTrue() client.processNextFrame() // This won't get a frame, but it will get a closed pipe.
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