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architecture/build-state-model.md
The build state is managed by the `BuildState` class. An instance is created for each build in the build definition, once per build execution and is discarded at the end of the execution. The build state also includes what is currently called the "Gradle state". The Gradle state is being merged into the build state and is mostly empty. ### Project state
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docs/en/docs/how-to/sql-databases-peewee.md
```Python # db._state = PeeweeConnectionState() ``` And in the file `sql_app/main.py` file, comment the body of the `async` dependency `reset_db_state()` and replace it with a `pass`: ```Python async def reset_db_state(): # database.db._state._state.set(db_state_default.copy()) # database.db._state.reset() pass ``` Then run your app with Uvicorn:
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docs/de/docs/reference/websockets.md
- url - base_url - headers - query_params - path_params - cookies - client - state - url_for - client_state - application_state - receive - send - accept - receive_text - receive_bytes - receive_json - iter_text
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okhttp/src/main/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt
state = STATE_WRITING_REQUEST_BODY return ChunkedSink() } private fun newKnownLengthSink(): Sink { check(state == STATE_OPEN_REQUEST_BODY) { "state: $state" } state = STATE_WRITING_REQUEST_BODY return KnownLengthSink() } private fun newFixedLengthSource(length: Long): Source { check(state == STATE_OPEN_RESPONSE_BODY) { "state: $state" } state = STATE_READING_RESPONSE_BODY
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architecture/README.md
## Build state model As Gradle executes, it acts on various pieces of the build definition, such as each project in the build. Gradle tracks the state of each piece and transitions each piece through its lifecycle as the build runs. A central part of the Gradle architecture is the "build state model", which holds the state for each piece and coordinates state transitions and other mutations.
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common-protos/k8s.io/api/apps/v1/generated.proto
// Package-wide variables from generator "generated". option go_package = "k8s.io/api/apps/v1"; // ControllerRevision implements an immutable snapshot of state data. Clients // are responsible for serializing and deserializing the objects that contain // their internal state. // Once a ControllerRevision has been successfully created, it can not be updated. // The API Server will fail validation of all requests that attempt to mutate
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okhttp/src/main/kotlin/okhttp3/internal/connection/RouteSelector.kt
private val connectionUser: ConnectionUser, private val fastFallback: Boolean, ) { // State for negotiating the next proxy to use. private var proxies = emptyList<Proxy>() private var nextProxyIndex: Int = 0 // State for negotiating the next socket address to use. private var inetSocketAddresses = emptyList<InetSocketAddress>() // State for negotiating failed routes private val postponedRoutes = mutableListOf<Route>()
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maven-core/src/site/apt/offline-mode.apt
not active (in most cases, localhost should be available, even if the rest of the network is not). Therefore, let's concentrate on the state where no network <beyond localhost> exists, and leave the more extreme state to users to diagnose and correct as necessary. * Why is Offline Mode Important? Offline mode is essential for breaking the requirement that m2 operate in a
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architecture/networking/pilot.md
collection of controllers. Per Kubernetes, "controllers are control loops that watch the state of your cluster, then make or request changes where needed." In Istio, we use the term a bit more liberally. Istio controllers watch more than just the state of *a* cluster -- many are reading from multiple clusters, or even external sources (files and XDS). Generally, Kubernetes controllers are then writing state back to the cluster; Istio does have a few of these controllers, but most of them are...
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
*/ private fun openConnections(state: AddressState): Long { // This policy does not require minimum connections, don't run again if (state.policy.minimumConcurrentCalls == 0) return -1L var concurrentCallCapacity = 0 for (connection in connections) { if (state.address != connection.route.address) continue connection.withLock {
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