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  1. docs/contribute/concurrency.md

    ## HTTP/2 Connections
    
    The HttpURLConnection API is a blocking API. You make a blocking write to send a request, and a blocking read to receive the response.
    
    #### Blocking APIs
    
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  2. doc/next/6-stdlib/1-time.md

    now returns 0 instead of 1, which may affect programs that
    poll the length to decide whether a receive on the timer channel
    will succeed.
    Such code should use a non-blocking receive instead.
    
    These new behaviors are only enabled when the main Go program
    is in a module with a `go.mod` `go` line using Go 1.23.0 or later.
    When Go 1.23 builds older programs, the old behaviors remain in effect.
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  3. RELEASE_BRANCHES.md

    merged in before and after the first public release.
    
    # Feature Freeze
    
    One week before a release, the release branch goes into a state of code freeze. At this point only critical release
    blocking bugs are addressed. Additional changes that are targeted for new features and capabilities will not be merged.
    
    ## Features requiring API changes
    
    If a PR change requires an API change
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  4. tensorflow/c/experimental/filesystem/plugins/gcs/BUILD

            ":ram_file_block_cache",
            "//tensorflow/c:tf_status_internal",
            "//tensorflow/core:lib",
            "//tensorflow/core:test",
            "//tensorflow/core:test_main",
            "//tensorflow/core/platform:blocking_counter",
            "//tensorflow/core/platform/cloud:now_seconds_env",
        ],
    )
    
    tf_cc_test(
        name = "gcs_filesystem_test",
        srcs = [
            "gcs_filesystem_test.cc",
        ],
        tags = [
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  5. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt

      headers: Headers?,
    ) {
      internal val lock: ReentrantLock = ReentrantLock()
      val condition: Condition = lock.newCondition()
    
      // Internal state is guarded by [lock]. No long-running or potentially blocking operations are
      // performed while the lock is held.
    
      /** The bytes consumed and acknowledged by the stream. */
      val readBytes: WindowCounter = WindowCounter(id)
    
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  6. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

      // Internal state of this connection is guarded by 'lock'. No blocking operations may be
      // performed while holding this lock!
      //
      // Socket writes are guarded by frameWriter.
      //
      // Socket reads are unguarded but are only made by the reader thread.
      //
      // Certain operations (like SYN_STREAM) need to synchronize on both the frameWriter (to do
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  7. okhttp/src/main/kotlin/okhttp3/WebSocket.kt

     * See the License for the specific language governing permissions and
     * limitations under the License.
     */
    package okhttp3
    
    import okio.ByteString
    
    /**
     * A non-blocking interface to a web socket. Use the [factory][WebSocket.Factory] to create
     * instances; usually this is [OkHttpClient].
     *
     * ## Web Socket Lifecycle
     *
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  8. docs/changelogs/changelog_1x.md

     * Fix bug where the Content-Length header was not always dropped when
       following a redirect from a POST to a GET.
     * Implement basic support for `Thread.interrupt()`. OkHttp now checks
       for an interruption before doing a blocking call. If it is interrupted,
       it throws an `InterruptedIOException`.
    
    ## Version 1.5.2
    
    _2014-03-17_
    
     * Fix bug where deleting a file that was absent from the `HttpResponseCache`
       caused an IOException.
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  9. okhttp/src/main/kotlin/okhttp3/internal/connection/RoutePlanner.kt

     *     failed connect attempts (such as trying the next [ConnectionSpec]), or as attempts that lost
     *     a race in fast follow-up.
     *
     *  4. If there's no existing connection, make a list of routes (which may require blocking DNS
     *     lookups) and attempt a new connection them. When failures occur, retries iterate the list of
     *     available routes.
     *
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  10. docs/en/docs/how-to/sql-databases-peewee.md

    It is connecting to the database and storing the connection data in an internal variable that is independent for each request (using the `contextvars` tricks from above).
    
    Because the database connection is potentially I/O blocking, this dependency is created with a normal `def` function.
    
    And then, in each *path operation function* that needs to access the database we add it as a dependency.
    
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