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docs/contribute/concurrency.md
## HTTP/2 Connections The HttpURLConnection API is a blocking API. You make a blocking write to send a request, and a blocking read to receive the response. #### Blocking APIs
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doc/next/6-stdlib/1-time.md
now returns 0 instead of 1, which may affect programs that poll the length to decide whether a receive on the timer channel will succeed. Such code should use a non-blocking receive instead. These new behaviors are only enabled when the main Go program is in a module with a `go.mod` `go` line using Go 1.23.0 or later. When Go 1.23 builds older programs, the old behaviors remain in effect.
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RELEASE_BRANCHES.md
merged in before and after the first public release. # Feature Freeze One week before a release, the release branch goes into a state of code freeze. At this point only critical release blocking bugs are addressed. Additional changes that are targeted for new features and capabilities will not be merged. ## Features requiring API changes If a PR change requires an API change
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tensorflow/c/experimental/filesystem/plugins/gcs/BUILD
":ram_file_block_cache", "//tensorflow/c:tf_status_internal", "//tensorflow/core:lib", "//tensorflow/core:test", "//tensorflow/core:test_main", "//tensorflow/core/platform:blocking_counter", "//tensorflow/core/platform/cloud:now_seconds_env", ], ) tf_cc_test( name = "gcs_filesystem_test", srcs = [ "gcs_filesystem_test.cc", ], tags = [
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt
headers: Headers?, ) { internal val lock: ReentrantLock = ReentrantLock() val condition: Condition = lock.newCondition() // Internal state is guarded by [lock]. No long-running or potentially blocking operations are // performed while the lock is held. /** The bytes consumed and acknowledged by the stream. */ val readBytes: WindowCounter = WindowCounter(id)
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
// Internal state of this connection is guarded by 'lock'. No blocking operations may be // performed while holding this lock! // // Socket writes are guarded by frameWriter. // // Socket reads are unguarded but are only made by the reader thread. // // Certain operations (like SYN_STREAM) need to synchronize on both the frameWriter (to do
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okhttp/src/main/kotlin/okhttp3/WebSocket.kt
* See the License for the specific language governing permissions and * limitations under the License. */ package okhttp3 import okio.ByteString /** * A non-blocking interface to a web socket. Use the [factory][WebSocket.Factory] to create * instances; usually this is [OkHttpClient]. * * ## Web Socket Lifecycle *
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docs/changelogs/changelog_1x.md
* Fix bug where the Content-Length header was not always dropped when following a redirect from a POST to a GET. * Implement basic support for `Thread.interrupt()`. OkHttp now checks for an interruption before doing a blocking call. If it is interrupted, it throws an `InterruptedIOException`. ## Version 1.5.2 _2014-03-17_ * Fix bug where deleting a file that was absent from the `HttpResponseCache` caused an IOException.
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okhttp/src/main/kotlin/okhttp3/internal/connection/RoutePlanner.kt
* failed connect attempts (such as trying the next [ConnectionSpec]), or as attempts that lost * a race in fast follow-up. * * 4. If there's no existing connection, make a list of routes (which may require blocking DNS * lookups) and attempt a new connection them. When failures occur, retries iterate the list of * available routes. *
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docs/en/docs/how-to/sql-databases-peewee.md
It is connecting to the database and storing the connection data in an internal variable that is independent for each request (using the `contextvars` tricks from above). Because the database connection is potentially I/O blocking, this dependency is created with a normal `def` function. And then, in each *path operation function* that needs to access the database we add it as a dependency.
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