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.bazelrc
build:android --dynamic_mode=off # Sets the default Apple platform to macOS. build:macos --apple_platform_type=macos # gRPC on MacOS requires this #define build:macos --copt=-DGRPC_BAZEL_BUILD # Avoid hitting command line argument limit build:macos --features=archive_param_file # Settings for MacOS on ARM CPUs. build:macos_arm64 --cpu=darwin_arm64 build:macos_arm64 --macos_minimum_os=11.0
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CONTRIBUTING.md
Your code needs to run on [all versions of Java that Gradle supports](platforms/documentation/docs/src/docs/userguide/releases/compatibility.adoc) and across all supported operating systems (macOS, Windows, Linux). The [Gradle CI system](http://builds.gradle.org/) will verify this, but here are some pointers that will avoid surprises:
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docs/en/docs/advanced/settings.md
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