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Results 1 - 4 of 4 for dll (0.13 sec)

  1. tensorflow/BUILD

    )
    
    # The interface library (tensorflow.dll.if.lib) for linking tensorflow DLL library (tensorflow.dll) on Windows.
    # To learn more about import library (called interface library in Bazel):
    #     https://docs.microsoft.com/en-us/cpp/build/linking-an-executable-to-a-dll?view=vs-2017#linking-implicitly
    filegroup(
        name = "get_tensorflow_dll_import_lib",
        srcs = ["//tensorflow:tensorflow.dll"],
        output_group = "interface_library",
    Plain Text
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Tue Apr 09 18:15:11 GMT 2024
    - 53.4K bytes
    - Viewed (8)
  2. tensorflow/c/experimental/filesystem/plugins/windows/BUILD

    package(
        # copybara:uncomment default_applicable_licenses = ["//tensorflow:license"],
        licenses = ["notice"],
    )
    
    # Filesystem implementation for Windows environment
    tf_cc_shared_object(
        name = "windows_filesystem.dll",
        framework_so = [],
        linkstatic = False,
        tags = [
            "manual",
            "nobuilder",
            "notap",
        ],
        visibility = ["//visibility:public"],
        deps = [":windows_filesystem_impl"],
    Plain Text
    - Registered: Tue Apr 09 12:39:09 GMT 2024
    - Last Modified: Wed Mar 27 18:00:18 GMT 2024
    - 987 bytes
    - Viewed (0)
  3. RELEASE.md

            flag. Refer to `configure.py` for more information about
            `EIGEN_STRONG_INLINE` and `/d2ReducedOptimizeHugeFunctions`.
        *   If either of the required DLLs, `msvcp140.dll` (old) or `msvcp140_1.dll`
            (new), are missing on your machine, `import tensorflow` will print a
            warning message.
    *   The `tensorflow` pip package is built with CUDA 10.1 and cuDNN 7.6.
    *   `tf.keras`
    Plain Text
    - Registered: Tue May 07 12:40:20 GMT 2024
    - Last Modified: Mon Apr 29 19:17:57 GMT 2024
    - 727.7K bytes
    - Viewed (8)
  4. .bazelrc

    build:macos --cxxopt=-std=c++17
    build:macos --host_cxxopt=-std=c++17
    build:windows --cxxopt=/std:c++17
    build:windows --host_cxxopt=/std:c++17
    
    # On windows, we still link everything into a single DLL.
    build:windows --config=monolithic
    
    # On linux, we dynamically link small amount of kernels
    build:linux --config=dynamic_kernels
    
    # Make sure to include as little of windows.h as possible
    Plain Text
    - Registered: Tue May 07 12:40:20 GMT 2024
    - Last Modified: Thu May 02 19:34:20 GMT 2024
    - 52.8K bytes
    - Viewed (2)
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