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.gitignore
*.whl # Android .gradle .idea *.iml local.properties gradleBuild # iOS *.pbxproj *.xcworkspace /*.podspec /tensorflow/lite/**/coreml/**/BUILD /tensorflow/lite/**/ios/BUILD /tensorflow/lite/**/objc/BUILD /tensorflow/lite/**/swift/BUILD /tensorflow/lite/examples/ios/simple/data/*.tflite /tensorflow/lite/examples/ios/simple/data/*.txt Podfile.lock Pods
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ci/official/wheel_test/README.md
[requirements_updater](https://github.com/tensorflow/tensorflow/tree/master/ci/official/requirements_updater) tool using the path to this wheel file. ### Hermetic Python For details about hermetic Python and setting its toolchain version, see [requirements updater readme](https://github.com/tensorflow/tensorflow/blob/master/ci/official/requirements_updater/README.md) ### Prerequisites for Local Testing
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CONTRIBUTING.md
using a job called "copybara". **5. Copy to Google Internal codebase and run internal CI** - Once the PR is in the Google codebase, we make sure it integrates well with its dependencies and the rest of the system. - Rarely, If the tests fail at this stage, we cannot merge the code. - If needed, we may come to you to make some changes. At times, it may not be
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tensorflow/BUILD
":macos_arm64", ], visibility = ["//visibility:public"], ) config_setting( name = "ios", constraint_values = if_google( ["//third_party/bazel_platforms/os:ios"], [], ), values = if_oss( {"apple_platform_type": "ios"}, {}, ), visibility = ["//visibility:public"], ) # TODO(jakeharmon8): Remove in favor of TSL version
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RELEASE.md
configure a `work_dir` when running your dispatcher server and set `dispatcher_fault_tolerance=True`. The dispatcher will store its state to `work_dir`, so that on restart it can continue from its previous state after restart. * Adds support for sharing dataset graphs via shared filesystem instead of over RPC. This reduces load on the dispatcher, improving performance of
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.bazelrc
build:macos_arm64 --macos_minimum_os=11.0 # iOS configs for each architecture and the fat binary builds. build:ios --apple_platform_type=ios build:ios --apple_bitcode=embedded --copt=-fembed-bitcode build:ios --copt=-Wno-c++11-narrowing build:ios_armv7 --config=ios build:ios_armv7 --cpu=ios_armv7 build:ios_arm64 --config=ios build:ios_arm64 --cpu=ios_arm64 build:ios_arm64e --config=ios build:ios_arm64e --cpu=ios_arm64e
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.bazelignore
# See the License for the specific language governing permissions and # limitations under the License. # ============================================================================== # The requirements updater has its own WORKSPACE file
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