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.teamcity/README.md
- Click the left sidebar "VCS Roots" here and create a VCS root [here](https://builds.gradle.org/admin/editProject.html?projectId=Gradle&cameFromUrl=%2Fproject.html%3FprojectId%3DGradle%26tab%3DprojectOverview%26branch_Gradle_Master_Check%3Dmaster) - Suppose the VCS root you just create is `MyNewVcsRoot`. Set "default branch" to `myTestBranch` where your code exists.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Wed Mar 06 23:02:25 UTC 2024 - 4K bytes - Viewed (0) -
.teamcity/src/main/kotlin/configurations/PerformanceTestsPass.kt
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu Apr 04 07:21:42 UTC 2024 - 5.1K bytes - Viewed (0) -
.teamcity/src/test/kotlin/common.kt
import jetbrains.buildServer.configs.kotlin.AbsoluteId import jetbrains.buildServer.configs.kotlin.DslContext fun DslContext.initForTest() { // Set the project id here, so we can use methods on the DslContext parentProjectId = AbsoluteId("Gradle") projectId = AbsoluteId("Gradle_Master") settingsRootId = AbsoluteId("GradleMaster") settingsRoot.name = "GradleMaster" addParameters("Branch" to "master")
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Dec 05 00:08:14 UTC 2023 - 430 bytes - Viewed (0) -
build-logic-commons/basics/src/main/kotlin/gradlebuild.minify.gradle.kts
} /* * This transform exists solely to shrink the size of the fastutil jar from 25MB to 1.7MB. * The keys to the map parameter are used as the names of the files to which to apply the transform - there is only one entry. * It would perhaps be better to do this more selectively instead of applying this transform so broadly and having * it just no-op in most cases. */
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Sat Sep 30 16:17:28 UTC 2023 - 4.2K bytes - Viewed (0) -
JavadocStyleGuide.md
| 9 | `@implSpec` | Adds a “Implementation Requirements” heading | This is where the default implementation (or an overrideable implementation in a class) is specified |
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu Jun 06 15:43:07 UTC 2024 - 11.5K bytes - Viewed (0) -
architecture/standards/0004-use-a-platform-architecture.md
This is a platform that builds on the core and software platforms to add support for developing native software. This platform provides specific support for Swift, C++ and C. ### Cross-cutting architecture modules There are some additional cross-cutting architecture modules that aren't themselves platforms: #### Enterprise integration Provides cross-cutting integration with Gradle's commercial product. #### IDE integration
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Sun Feb 25 22:19:29 UTC 2024 - 4.5K bytes - Viewed (0) -
architecture/platforms.md
This is a platform that builds on the core and software platforms to add support for developing native software. This platform provides specific support for Swift, C++ and C. ## Cross-cutting architecture modules There are some additional cross-cutting architecture modules that aren't platforms: ### Enterprise integration Provides cross-cutting integration with Gradle's commercial product. ### IDE integration
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu May 02 06:42:46 UTC 2024 - 5.4K bytes - Viewed (0) -
.teamcity/src/main/kotlin/configurations/Gradleception.kt
dependsOn(RelativeId(SanityCheck.buildTypeId(model))) } /* To avoid unnecessary rerun, what we do here is a bit complicated: 1. Build a Gradle distribution with a fixed timestamp and hash it, but never use this distribution. 2. Build a Gradle distribution with this hash as a version + fixed timestamp -> dogfood-first
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Feb 27 09:57:17 UTC 2024 - 6K bytes - Viewed (0) -
README.md
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Sun Mar 24 20:49:08 UTC 2024 - 3.9K bytes - Viewed (0) -
.teamcity/src/main/kotlin/common/extensions.kt
fun Requirements.requiresNotEc2Agent() { doesNotContain("teamcity.agent.name", "ec2") // US region agents have name "EC2-XXX" doesNotContain("teamcity.agent.name", "EC2") } /** * We have some "shared" host where a Linux build agent and a Windows build agent * both run on the same bare metal. Some builds require exclusive access to the * hardware resources (e.g. performance test). */ fun Requirements.requiresNotSharedHost() {
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Mon Jun 03 03:39:03 UTC 2024 - 13.1K bytes - Viewed (0)