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.teamcity/src/main/kotlin/util/RerunFlakyTest.kt
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.teamcity/src/main/kotlin/common/extensions.kt
contains("teamcity.agent.jvm.os.name", os.agentRequirement) } fun Requirements.requiresArch(os: Os, arch: Arch) { if (os == Os.MACOS) { contains("teamcity.agent.jvm.os.arch", arch.nameOnMac) } else { contains("teamcity.agent.jvm.os.arch", arch.nameOnLinuxWindows) } } fun Requirements.requiresNotEc2Agent() { doesNotContain("teamcity.agent.name", "ec2")
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.teamcity/README.md
- Select `Manually`. - Give it a name. The name will be displayed on TeamCity web UI. We highly recommend it be capitalized from the branch name, i.e. `MyTestBranch`. - The project ID will be auto-generated as `Gradle_MyTestBranch`. If not, you probably selected wrong parent, the "Parent project" should be `Gradle`.
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.teamcity/src/main/kotlin/promotion/PromotionProject.kt
import common.cleanupRule import common.javaHome import jetbrains.buildServer.configs.kotlin.Project class PromotionProject(branch: VersionedSettingsBranch) : Project({ id("Promotion") name = "Promotion" cleanupRule(historyDays = 14, artifactsDays = 7) buildType(SanityCheck) buildType(PublishNightlySnapshot(branch)) buildType(PublishNightlySnapshotFromQuickFeedback(branch))
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architecture/build-state-model.md
This only happens when the `GradleBuild` task is used. You can mostly ignore the distinction between "cross session" and "build session" state. ### Build tree state "Build tree" is another name for the build definition. The "build tree state" holds the state for the entire build definition for a single build execution within a session. The build tree state is managed by the `BuildTreeState` class.
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build-logic-commons/gradle-plugin/src/main/kotlin/gradlebuild/BuildScanInfoCollectingServices.kt
) { val gradleRootProject = when { project.name == "gradle" -> project.rootProject project.rootProject.name == "build-logic" -> rootProject.gradle.parent?.rootProject else -> project.gradle.parent?.rootProject } if (gradleRootProject != null && System.getenv("TEAMCITY_VERSION") != null) { val rootProjectName = rootProject.name val isInBuildLogic = rootProjectName == "build-logic"
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build-logic-commons/module-identity/src/main/kotlin/gradlebuild.module-jar.gradle.kts
archiveVersion = moduleIdentity.version.map { it.baseVersion.version } manifest.attributes( mapOf( Attributes.Name.IMPLEMENTATION_TITLE.toString() to "Gradle", Attributes.Name.IMPLEMENTATION_VERSION.toString() to moduleIdentity.version.map { it.baseVersion.version } ) ) } } fun configureClasspathManifestGeneration() {
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.teamcity/src/test/kotlin/ApplyDefaultConfigurationTest.kt
"GRADLE_RUNNER", "KILL_PROCESSES_STARTED_BY_GRADLE", "CHECK_CLEAN_M2_ANDROID_USER_HOME" ), steps.items.map(BuildStep::name) ) assertEquals(expectedRunnerParam(), getGradleStep("GRADLE_RUNNER").gradleParams) } @ParameterizedTest @CsvSource( value = [ "myParam, true, '--daemon'",
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.teamcity/src/main/kotlin/util/UtilPerformanceProject.kt
package util import jetbrains.buildServer.configs.kotlin.Project object UtilPerformanceProject : Project({ id("Util_Performance") name = "Performance" buildType(AdHocPerformanceScenarioLinux) buildType(AdHocPerformanceScenarioWindows) buildType(AdHocPerformanceScenarioMacOS) buildType(AdHocPerformanceScenarioMacAppleSilicon) params { param("env.DEVELOCITY_ACCESS_KEY", "%ge.gradle.org.access.key%")
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.cm/add_usual_expert.cm
# function as an implicit first `if` for every automation in the file. # You can define multiple automations in a .cm file, but each automation name should be unique # within the file. We keep each automation (or very closely related group of automations) in # its own file. on: - pr_created - commit - comment_added automations:
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