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.teamcity/src/main/kotlin/common/extensions.kt
onDependencyCancel = FailureAction.FAIL_TO_START } } } fun Dependencies.compileAllDependency(compileAllId: String) { // Compile All has to succeed before anything else is started dependsOn(RelativeId(compileAllId)) // Get the build receipt from sanity check to reuse the timestamp artifacts(RelativeId(compileAllId)) { id = "ARTIFACT_DEPENDENCY_$compileAllId"
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.teamcity/README.md
## Develop and verify After you make a change, you can run `mvn clean teamcity-configs:generate` to generate and verify the generated TeamCity configuration XMLs. You also need to run `mvn clean verify` with Java 8 before committing changes. If you have ktlint errors, you can automatically fix them by running `mvn com.github.gantsign.maven:ktlint-maven-plugin:1.1.1:format`. ## How the configuration works
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architecture/README.md
# Gradle architecture documentation This directory contains documentation that describes Gradle's architecture and how the various pieces fit together and work. ## Architecture decision records (ADRs) The Gradle team uses ADRs to record architectural decisions that the team has made. See [Architecture decisions records](standards) for the list of ADRs.
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.teamcity/src/main/kotlin/configurations/GradleBuildConfigurationDefaults.kt
maxParallelForks: String = "%maxParallelForks%", extraSteps: BuildSteps.() -> Unit = {}, // the steps after runner steps daemon: Boolean = true, preSteps: BuildSteps.() -> Unit = {} // the steps before runner steps ) { buildType.applyDefaultSettings(os, timeout = timeout, buildJvm = buildJvm, arch = arch) buildType.steps { preSteps() }
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architecture/standards/0005-introduce-core-ui-architecture-module.md
A downside of this structure is that it is difficult to do focused work on the Gradle UI. ## Decision Introduce a "UI" architecture module to the core platform, and move the user interaction services to this new module. This includes: - Logging and progress services.
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build-logic/build-update-utils/src/main/kotlin/gradlebuild/buildutils/tasks/SubprojectsInfo.kt
package gradlebuild.buildutils.tasks import com.google.gson.GsonBuilder import gradlebuild.buildutils.model.GradleSubproject import org.gradle.api.DefaultTask import org.gradle.api.tasks.Internal import org.gradle.work.DisableCachingByDefault import java.io.File import kotlin.io.path.invariantSeparatorsPathString @DisableCachingByDefault(because = "Abstract super-class, not to be instantiated directly")
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.cm/platform_labels.cm
# TODO: It would be very nice to avoid having this list somehow, but it needs to be defined in YAML and not in JS for the looping template to work # Keys like `- build_infrastructure:` do not mean anything, they just need to be unique # The `name:` field specifies the platform label, e.g. `name: build_infrastructure` => `platform:build_infrastructure` label platforms:
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CONTRIBUTING.md
[Gradle Community Resources](https://gradle.org/resources/). This guide will help you to... * maximize the chance of your changes being accepted * work on the Gradle code base * get help if you encounter trouble ## Before you start Before starting to work on a feature or a bug fix, please open an issue to discuss the use case or bug with us. This can save everyone a lot of time and frustration.
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architecture/platforms.md
``` ## Platforms ### Core automation platform This is a general-purpose automation platform which takes care of the efficient definition and execution of work, such as tasks. This platform is agnostic to what exactly the purpose of the work is. It might be creating an application, setting up development environments, orchestrating deployments, running simulations, etc.
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build-logic-commons/gradle-plugin/src/main/kotlin/gradlebuild.cache-miss-monitor.gradle.kts
// 4. buildScanPerformance test, which doesn't depend on compileAll // 5. Compile All for the experimental build cache NG // 6. BuildCommitDistribution may build a commit which is not built before isInBuild( "Check_CompileAllBuild", "Component_GradlePlugin_Performance_PerformanceLatestMaster", "Component_GradlePlugin_Performance_PerformanceLatestReleased", "Check_Gradleception",
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