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  1. doc/go_mem.html

    </p>
    
    <p>
    This rule generalizes the previous rule to buffered channels.
    It allows a counting semaphore to be modeled by a buffered channel:
    the number of items in the channel corresponds to the number of active uses,
    the capacity of the channel corresponds to the maximum number of simultaneous uses,
    sending an item acquires the semaphore, and receiving an item releases
    the semaphore.
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  2. maven-core/src/test/java/org/apache/maven/lifecycle/internal/stub/AboutTheStubs.html

    The stubs define three top-level targets that are defined in  LifecycleTaskSegmentCalculatorStub;
    clean, aggr and install. "aggr" is an aggregating task while clean and install are lifecyclephases.
    There will be three items in the task list for this dataset.
    
    The stubs also exist at different "levels", where one test might wire stubs into a specific live implementation.
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    - Last Modified: Fri Jul 02 16:47:10 GMT 2021
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  3. doc/go1.17_spec.html

    </p>
    
    <pre>
    make(map[string]int)
    make(map[string]int, 100)
    </pre>
    
    <p>
    The initial capacity does not bound its size:
    maps grow to accommodate the number of items
    stored in them, with the exception of <code>nil</code> maps.
    A <code>nil</code> map is equivalent to an empty map except that no elements
    may be added.
    </p>
    
    <h3 id="Channel_types">Channel types</h3>
    
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  4. doc/asm.html

    <br>
    (For <code>DATA</code> and <code>GLOBL</code> items.)
    Put this data in a read-only section.
    </li>
    <li>
    <code>NOPTR</code> = 16
    <br>
    (For <code>DATA</code> and <code>GLOBL</code> items.)
    This data contains no pointers and therefore does not need to be
    scanned by the garbage collector.
    </li>
    <li>
    <code>WRAPPER</code> = 32
    <br>
    (For <code>TEXT</code> items.)
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  5. doc/go_spec.html

    </p>
    
    <pre>
    make(map[string]int)
    make(map[string]int, 100)
    </pre>
    
    <p>
    The initial capacity does not bound its size:
    maps grow to accommodate the number of items
    stored in them, with the exception of <code>nil</code> maps.
    A <code>nil</code> map is equivalent to an empty map except that no elements
    may be added.
    </p>
    
    <h3 id="Channel_types">Channel types</h3>
    
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    - Last Modified: Thu May 02 22:43:51 GMT 2024
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