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doc/go1.17_spec.html
</p> <h3 id="Fallthrough_statements">Fallthrough statements</h3> <p> A "fallthrough" statement transfers control to the first statement of the next case clause in an <a href="#Expression_switches">expression "switch" statement</a>. It may be used only as the final non-empty statement in such a clause. </p> <pre class="ebnf"> FallthroughStmt = "fallthrough" . </pre>
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doc/asm.html
The last instruction in a <code>TEXT</code> block must be some sort of jump, usually a <code>RET</code> (pseudo-)instruction. (If it's not, the linker will append a jump-to-itself instruction; there is no fallthrough in <code>TEXTs</code>.) After the symbol, the arguments are flags (see below) and the frame size, a constant (but see below): </p> <pre> TEXT runtime·profileloop(SB),NOSPLIT,$8
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doc/go_spec.html
</p> <h3 id="Fallthrough_statements">Fallthrough statements</h3> <p> A "fallthrough" statement transfers control to the first statement of the next case clause in an <a href="#Expression_switches">expression "switch" statement</a>. It may be used only as the final non-empty statement in such a clause. </p> <pre class="ebnf"> FallthroughStmt = "fallthrough" . </pre>
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