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doc/go_mem.html
which are made up of goroutine executions, which in turn are made up of memory operations. </p> <p> A <i>memory operation</i> is modeled by four details: </p> <ul> <li>its kind, indicating whether it is an ordinary data read, an ordinary data write, or a <i>synchronizing operation</i> such as an atomic data access, a mutex operation, or a channel operation,</li> <li>its location in the program,</li>
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doc/go1.17_spec.html
the corresponding iteration value will not be produced. If a map entry is created during iteration, that entry may be produced during the iteration or may be skipped. The choice may vary for each entry created and from one iteration to the next. If the map is <code>nil</code>, the number of iterations is 0. </li> <li> For channels, the iteration values produced are the successive values sent on
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doc/asm.html
when you see an instruction like <code>MOV</code> what the toolchain actually generates for that operation might not be a move instruction at all, perhaps a clear or load. Or it might correspond exactly to the machine instruction with that name. In general, machine-specific operations tend to appear as themselves, while more general concepts like memory move and subroutine call and return are more abstract.
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doc/go_spec.html
the corresponding iteration value will not be produced. If a map entry is created during iteration, that entry may be produced during the iteration or may be skipped. The choice may vary for each entry created and from one iteration to the next. If the map is <code>nil</code>, the number of iterations is 0. </li> <li> For channels, the iteration values produced are the successive values sent on
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