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  1. doc/go_mem.html

    which are made up of goroutine executions,
    which in turn are made up of memory operations.
    </p>
    
    <p>
    A <i>memory operation</i> is modeled by four details:
    </p>
    <ul>
    	<li>its kind, indicating whether it is an ordinary data read, an ordinary data write,
        or a <i>synchronizing operation</i> such as an atomic data access,
    	a mutex operation, or a channel operation,</li>
    	<li>its location in the program,</li>
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  2. doc/go1.17_spec.html

    the corresponding iteration value will not be produced. If a map entry is
    created during iteration, that entry may be produced during the iteration or
    may be skipped. The choice may vary for each entry created and from one
    iteration to the next.
    If the map is <code>nil</code>, the number of iterations is 0.
    </li>
    
    <li>
    For channels, the iteration values produced are the successive values sent on
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  3. doc/asm.html

    when you see an instruction like <code>MOV</code>
    what the toolchain actually generates for that operation might
    not be a move instruction at all, perhaps a clear or load.
    Or it might correspond exactly to the machine instruction with that name.
    In general, machine-specific operations tend to appear as themselves, while more general concepts like
    memory move and subroutine call and return are more abstract.
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  4. doc/go_spec.html

    the corresponding iteration value will not be produced. If a map entry is
    created during iteration, that entry may be produced during the iteration or
    may be skipped. The choice may vary for each entry created and from one
    iteration to the next.
    If the map is <code>nil</code>, the number of iterations is 0.
    </li>
    
    <li>
    For channels, the iteration values produced are the successive values sent on
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