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doc/go_mem.html
the original code does <code>*p = 3</code>, so a racing thread can read only 2 or 3 from <code>*p</code>. The rewritten code does <code>*p = 1</code> and then <code>*p = 3</code>, allowing a racing thread to read 1 as well. </p> <p> Note that all these optimizations are permitted in C/C++ compilers: a Go compiler sharing a back end with a C/C++ compiler must take care
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doc/go1.17_spec.html
The <i>capacity</i> is a measure of that extent: it is the sum of the length of the slice and the length of the array beyond the slice; a slice of length up to that capacity can be created by <a href="#Slice_expressions"><i>slicing</i></a> a new one from the original slice. The capacity of a slice <code>a</code> can be discovered using the built-in function <a href="#Length_and_capacity"><code>cap(a)</code></a>. </p> <p>
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doc/go_spec.html
The <i>capacity</i> is a measure of that extent: it is the sum of the length of the slice and the length of the array beyond the slice; a slice of length up to that capacity can be created by <a href="#Slice_expressions"><i>slicing</i></a> a new one from the original slice. The capacity of a slice <code>a</code> can be discovered using the built-in function <a href="#Length_and_capacity"><code>cap(a)</code></a>. </p> <p>
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