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doc/go1.17_spec.html
var a [10]int s1 := a[3:7] // underlying array of s1 is array a; &s1[2] == &a[5] s2 := s1[1:4] // underlying array of s2 is underlying array of s1 which is array a; &s2[1] == &a[5] s2[1] = 42 // s2[1] == s1[2] == a[5] == 42; they all refer to the same underlying array element </pre> <h4>Full slice expressions</h4> <p>
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doc/go_mem.html
(accessed with β<code>go</code> <code>build</code> <code>-race</code>β) do exactly this. </p> <p> A read of an array, struct, or complex number may by implemented as a read of each individual sub-value (array element, struct field, or real/imaginary component), in any order. Similarly, a write of an array, struct, or complex number may be implemented as a write of each individual sub-value, in any order. </p> <p>
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doc/asm.html
precedence, not the C-like precedence of the original. Thus <code>3&1<<2</code> is 4, not 0βit parses as <code>(3&1)<<2</code> not <code>3&(1<<2)</code>. Also, constants are always evaluated as 64-bit unsigned integers. Thus <code>-2</code> is not the integer value minus two, but the unsigned 64-bit integer with the same bit pattern. The distinction rarely matters but
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doc/go_spec.html
should be used instead. </li> </ol> <h4 id="Conversions_from_slice_to_array_or_array_pointer">Conversions from slice to array or array pointer</h4> <p> Converting a slice to an array yields an array containing the elements of the underlying array of the slice. Similarly, converting a slice to an array pointer yields a pointer to the underlying array of the slice.
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