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doc/go1.17_spec.html
</p> <pre> func (p *Point) Length() float64 { return math.Sqrt(p.x * p.x + p.y * p.y) } func (p *Point) Scale(factor float64) { p.x *= factor p.y *= factor } </pre> <p> bind the methods <code>Length</code> and <code>Scale</code>, with receiver type <code>*Point</code>, to the base type <code>Point</code>. </p> <p>
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doc/asm.html
</p> <p> The instructions for both the 386 and AMD64 architectures are listed in <code>cmd/internal/obj/x86/a.out.go</code>. </p> <p> The architectures share syntax for common addressing modes such as <code>(R1)</code> (register indirect), <code>4(R1)</code> (register indirect with offset), and <code>$foo(SB)</code> (absolute address).
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doc/go_spec.html
</p> <pre> func (p *Point) Length() float64 { return math.Sqrt(p.x * p.x + p.y * p.y) } func (p *Point) Scale(factor float64) { p.x *= factor p.y *= factor } </pre> <p> bind the methods <code>Length</code> and <code>Scale</code>, with receiver type <code>*Point</code>, to the base type <code>Point</code>. </p> <p>
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